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Elden Ring Boss Guide: How To Beat Margit, Godrick, Radahn, And More


Elden Ring Boss Guide: How To beat Margit, Godrick, Radahn, and more


Elden Ring Boss Guide: How To beat Margit, Godrick, Radahn, and more

Elden Ring is out  and like every other Souls-like game there are times when you confront a major foe who will put your survival skills to the test.

Elden Ring has the largest roster of bosses and secret encounters of any Souls-style game to date, and people are quickly figuring out how unforgiving these bad guys can be. So with that, we're offering a quick rundown of general tips to know when facing these bosses. Along with that, a guide on defeating some of the first major bosses of the game.

Check back with us in the coming days as we'll be adding more guides and tips on overcoming the big bads of The Lands Between.

General Boss tips

Learn Their Patterns

While every boss can be daunting, they each have a pattern that they follow rigorously. The most important thing you can learn when fighting enemies is how they move and what behaviors they follow. This knowledge can be a bit tough to learn, especially when you have swords and magic spells being hurled at your face. But once you do, you'll get a sense of how a boss' attacks work and what you can do to overcome them.

Don't Rely on Rolling Too Much

Rolling in Elden Ring is vital to every battle, but it's easy to abuse it. The move gives players a small window of invincibility on any attack, so it appears that spamming it would be the right answer to whatever scenario. Do not do this. FromSoftware purposely makes enemies' attacks reach a certain distance for when you roll. Bosses also have multiple quick and delayed attacks to throw off the timing of your rolls. Keep that in mind even in the heat of the battle.

If you need to roll, especially for boss battles, try rolling toward the boss. It sounds counterintuitive but the way FromSoftware designs boss attacks, going toward the boss helps you evade, as the expectation is for you to roll away. If there's one attack constantly hitting you when you roll away, that's when you need to roll forward.

Being Greedy is Dangerous

We know the feeling you can get when a particular foe gets caught in a vulnerable spot, and you want to keep attacking them. However, it's important not to be greedy in those moments. Before you know it, a boss can quickly recover and send you flying with a powerful counterattack. Always be mindful of the time it takes to attack. It's often better to go in for a couple of quick hits and back away to safety, even if there's time for another set of blows.

Make Sure to Use Your Summons

As players progress through the game, they'll receive more summons. These spirits can be somewhat weak and do minimal damage, but they distract the boss. These assists provide a small respite from the battle, allowing you to heal or set up a powerful charge or jumping attack. Calling on a summon should be the first thing players should do in a boss battle. 

For the boss fights of legacy dungeons, there is usually a summon right next to the golden fog gate. Keep an eye out for an orange symbol on the ground as these fighters are powerful and can help you tremendously in these hard battles. You might need to find these NPCs within the dungeon before they will help.  

Finish The Fight, Later

FromSoftware always finds ways to catch you off guard. An example is the Tree Sentinel, a big brute of a boss, in the game's first area. It's a powerful foe that can kill you in two hits. This encounter may give you the impression that you have to beat him at this moment, but trust us when we say that is not the case. You'll inevitably come across some foes that will knock you out in a quick fashion. While you can certainly try and figure a way to beat them, you're often better off just taking the hint and doing something better with your time. You can always come back later once you're stronger and get some revenge -- and those moments are always satisfying.

Now let's take a look at some specific bosses...

Margit, The Fell Omen

margit

Margit, the Fell Omen can be a daunting foe to face in your first hours with the game.

From Software / Namco Bandai Games

This encounter is likely the first major boss you'll face in Elden Ring and they will certainly put you through your paces. The battle against Margit is, above all, a test of your dodging, attack skills and patience during a fight. Despite its size, Margit is highly mobile and can easily close the distance to land some hits on you if you aren't careful. The boss primarily uses their staff as a close-range weapon, striking with three-hit combo attacks and a harder two-handed blow that can drop your stamina fast if you try to block it. Margit will throw magic daggers at a distance at a range, and it's best to avoid them by dodging.

The best way to strike Margit is to hit them once they've finished performing their attacks. By looking at their attack patterns, you can have a window of opportunity to hit them with quick strikes. It's always better to stick and move rather than lay into them with a series of long combos. Go for brief 2-3 hits and then move away to avoid their follow-up attacks. And unless you have decent strength and endurance for your character, it's always better to roll out of the way of its attacks. Though if you have a shield with parry sub-ability -- and you're willing to take a risk -- you can stun Margit with a well-timed parry. However, if you miss the timing, you leave yourself open to a devastating attack.

Once you clear half its health, Margit enters a second phase where they'll pull out a massive hammer. While their patterns are still similar, Margit's extra aggression makes for a more tense fight. The best thing to do is stay composed and look at their patterns to find an opening. And always stick with dodging as opposed to blocking. If you try to block their hammer, you will lose your stamina and open yourself up for attack. Remember to stick and move, and keep your attacks brief when fighting Margit, and you will eventually defeat them.

If you're still struggling, another option to make the fight slightly easier: Visit the Murkerwater Cave dungeon, north of the Dragon Burnt Ruins. Inside the case, you'll encounter a boss named Patches, a recurring character from previous FromSoftware games. If you spare his life after he yields in combat, he will open up his inventory for purchase. One item he sells is Margit's Shackle, which will stun the boss during its first phase only, allowing you to go in for a series of strikes. This is a great way to overcome Margit if you need extra help with the fight

Godrick The Grafted

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The battle against Godrick will be a real test of patience and resolve. It'd be best to bring in some back up for him.

FromSoftware / Namco Bandai Games

If you make it through Stormveil Castle, then you've already picked up skills and tactics when it comes to overcoming foes. However, the battle with Godrick is, by far, the biggest hurdle you'll need to overcome. As the first demi-god you'll fight, this fallen ruler of Stormveil Castle will pull out all the stops to take you out. Much like Margit, Godrick is speedy despite his size. But unlike Margit, Godrick has a larger arsenal of weapons and skills to use.

Before this fight, one thing you can do to make it easier is to summon an AI character. Nepheli, a traveling warrior, is someone you'll first meet in the Roundtable Hold, and you can find her again in Stormveil Castle near Godrick's location. If you speak with her, she will help you during the battle. Just outside the door to Godrick, you can see her summon sign. It's recommended you call in an assist in this fight, as having a backup will be a big help.

Like the previous fight, you'll need to watch Godrick's patterns to avoid their strikes. One attack to watch out for is a 360-degree wind attack that will encompass the immediate area of Godrick, damaging you and other allies if you stay close. It's important to watch for his tells and avoid his attacks once he gets them ready. It would be best to try to be more aggressive in this battle. Godrick has a lot of health, so playing it safe too long can exhaust you and resources, leading to a sudden defeat. Still, don't be greedy with your attacks.

During his 2nd phase, he'll take a more desperate tactic and graft the head of a dragon onto his arm and use it to attack you. This upgrade for him not only adds a new melee attack to his arsenal, but he can also use his new arm for breathing fire on you, which does considerable damage if you get hit. During this phase, the best thing to do is to keep a medium distance away from him, avoid his area of effect attacks, and then run to his blind spots when he pulls out the dragon head to breathe fire. The flames will only go in front of him, so running up to his side or behind him will protect you while also leaving him vulnerable for extended periods.

One of the important lessons this fight will impact is the importance of placement and position in a fight. Along with being a narrow bridge, the area also has a set of stairs on both sides. The elevation change can prove to be an advantage, as some of Godrick's attacks can miss you entirely if you get the high ground above him or below him. If you can be mindful of his attacks while also keeping your positional advantage, then you will be able to overcome Godrick with patience and a steady rhythm of attacks.

Red Wolf of Radagon

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The battle with Red Wolf of Radagon will test if you can handle a foe adept at magic and close ranged combat.

FromSoftware / Namco Bandai Games

The battle with Red Wolf can be tough, due to how aggressive it is with close-range attacks and its set of long-range magic attacks. Like other major bosses, the Red Wolf is highly mobile, and uses that to its advantage with its attacks. Its deadliest attacks, by far, are the magic missiles, which are homing attacks that will tear right through your defenses and health. The Red Wolf also has a regular habit of priming up its magic spells and then using melee attacks to close the distance, adding further pressure on you. It can be tough to manage, and you'll likely face a quick death during your first attempts.

Thankfully, the Red Wolf doesn't have a second phase, so you'll see most of its patterns and tricks during the first couple minutes of the fight. The important thing to figure out is that the Red Wolf is very aggressive. Yet, that aggression can be used against it. Once it finishes attacking, it will leave itself vulnerable to counterattacks. Given the frequency of its attacks, you'll have plenty of opportunities to go in for quick hits -- provided you dodge its attacks without fail. Don't bother chasing after it; keep your distance and let it come to you. Once it has finished its attacks, strike it and back away. Keep this up for the remainder of the battle, and you will eventually come out on top.

Rennala, Queen of the Full Moon

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Rennala is an incredibly powerful magic user, and can easily vaporize your character with her spells.

FromSoftware / Namco Bandai Games

The two-phased fight against magic-wielding Rennala is a bizarre one, but it's still a challenging fight. Unlike other bosses, Rennala likes to keep her distance, use spells, and summon monsters to tear through you. She'll start off with having her academy students fight for her, but once the battle continues, she'll take matters into her own hands -- and that's where things can quickly go south.

The first phase taking place in the library is a strange one. As you can see in the center of the room, Rennala is suspended in the air and it's impossible to reach her. The only way to bring her down is to find three different glowing gold students. They're hidden in the library, so you'll have to run through the area to search for them. Once you destroy three students, Rennala will fall to the ground in the center of the room, opening her up for attack. She won't stay down for long, though. Once enough damage has been done, she'll come back up, forcing you to repeat the previous steps. The biggest dangers in this phase of the fight is the magic that sends furniture hurling towards you, along with some devastating spells that will turn Renalla's students into missiles. The best thing to do is dodge through these attacks while searching for glowing students. After you deal enough damage, Renalla will then get serious.

This second phase is where the fight gets more dangerous. Rennala is an adept mage, and she'll keep her distance away from you while she sends out devastating magic attacks. Many of her spells are homing, which means you'll need to be extra careful when dodging and running towards to close the distance. Also, she'll call in help from her plethora of summoned monsters, many of which are common foes you've fought through the game thus far. These additional enemies are ultimately a distraction. If you focus too much on them, Renalla will snipe at you with her spells, spelling a quick defeat. If you die during this phase, you'll have to repeat the first one again.

The best way to defeat Renalla is to take note from previous bosses and be aggressive. While Renalla has some spells that push you away, she is very weak at close range and easily staggered with attacks. If you are a spellcaster, the best thing to do is to dodge her spells and then cast your own in quick succession. The key to winning this fight is to not hesitate and land your attacks when you see a window of opportunity. If you can keep it up, then you'll defeat Renalla in no time.

Godfrey, First Elden Lord

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Roll forwards, not backwards!

From Software

Godfrey is the first required boss in Leyndell. He's a big golden brute with a giant axe. Luckily, his attacks, while powerful, are somewhat typical for a boss. 

A good way to start off the fight is with a summon. If you haven't yet, visit the Fringefolk Hero's Grave, which is at the very start of the game behind a fog wall. Complete the dungeon and you'll receive Banished Knight Oleg who is a more powerful summon that can take quite a few hits from bosses. 

As for strategy, the key to his Godfrey fight is to roll forwards, not backwards. Godfrey makes use of his giant axe to reach you as you roll back. If you see him winding up, it's like he's getting ready for a long-reaching attack which is when you want to roll forward. He'll also use this attack when you're backpedaling while trying to heal. 

If there's an attack you want to be aware of it's his stomp. It comes out quickly and will stun just enough to combo into an axe swing if you don't move. If you see a stomp coming, try to use a shield to block the attack instead of rolling away since it can still catch you. 

You'll want to attack when you roll forward into those long axe attacks and when you roll away from his jumping pound attack. In both cases, he takes an extra couple of seconds to reset himself leaving him open to attacks. 

Morgott, The Omen King

If Margit gave you nightmares, Morgott is going to haunt you while you're awake. The Omen King is going to be the toughest challenge you've faced so far unless you have gained a substantial number of levels. Even then, this is far from an easy fight. 

The good news is that you have an orange summon available right outside the golden fog: Melina. If you don't see her symbol, use a Furlcalling Finger Remedy to reveal it. She's going to be vital for the fight as she can heal you while also dealing and taking damage. You'll also be able to use one of your own ash summons, but it's best to save that for the second phase.  

What's important in this battle is speed. Do not attempt long combos against Morgott. Their attacks are so quick, can do multiple hits and will be delayed in order to throw your timing off. What you want is to get in, do a quick jumping attack and run away. This is where having Melina helps because as soon as she becomes targeted, you can get a few more hits in as well as a jumping attack. 

In this fight, rolling back is more ideal as Morgott doesn't have long reaching attacks. If you're far away, they can throw some daggers or a lance that can be easily blocked or dodge. If you see swords floating above, that's a big area-of-effect attack and you want to roll back and avoid any areas where they land. 

Phase 2 starts when Morgott's health gets about halfway. They'll lean over and start coughing. This is your sign to run away because a big blast is about to happen. If you're clear, it's time to for an ash summon in order to get another target for Morgott. 

In the second phase, Morgott does the same attacks, but whenever an attack is missed, a puddle of liquid will be left that will erupt a few seconds after so make sure to avoid them. Aside from that, keep the same strategy of jumping in for quick attacks and then getting out of range. Keep this up and Morgott will go down.

Starscourge Radahn

radhan

The battle with Radahn is one of Elden Ring's most bizarre and epic boss fights. Come in prepared.

FromSoftware / Bandai Namco Games

While not required to complete the main story, this battle against Starscoruge Radahn is one of Elden Ring's most epic boss encounters, and it's one you'll likely find yourself walking into unintentionally. Located just off from Redmane Castle in the Caelid region, the battle with Radahn will see you face off against a towering foe who wields a ludicrous amount of power. Along with that, you'll call in many support characters to help you in battle. It's truly a one-of-a-kind fight, but it's also quite unforgiving. One wrong move against Radahn can result in a quick and brutal defeat.

What makes this battle so difficult is that is Radahn's attack power and range are so high that he can easily kill you within seconds of the fight beginning. He wields a magic-infused bow and twin great swords that can tear through your defenses. Right at the beginning, you'll need to close the distance on Radahn while also taking the time to summon allies to the fight. During this part of the fight, he'll try to pick you off with his arrows, and they deal considerable damage. You'll need to stick with cover, using the piles of old weapons as a shield, and close the distance to Radahn. You'll need to jump on Torrent and begin your attack from here.

This battle has two phases, and you'll need to pick your moments to attack Radahn and make a quick exit to avoid his strikes. For more of a detailed breakdown of the battle against Radahn, check out deeper guide that details the fight and the best strategies you'll need to beat him.


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Summer Game Fest 2022: All The Announcements And Reveals


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Summer Game Fest 2022: All the Announcements and Reveals


Summer Game Fest 2022: All the Announcements and Reveals

Summer Games Fest is almost here!

Summer Games Fest

We didn't have E3 this year, so we pinned all of our video game dreams on Summer Game Fest, AKA Keigh3. That was probably a mistake.

Unfortunately Summer Game Fest was a little bit of a bust, but we've only got ourselves to blame. Geoff Keighley himself warned us to manage expectations, stating the show would mostly focus on existing, already announced games. He was right. It did, and it was a bit of a grind.

Please find below all the games as they were announced in our liveblog of the event. If you want to check out all the trailers from the event, head here.

Hello everyone!

By Mark Serrels

Well it's morning where I am (3.50am in Australia). Looks like they've already announced that Last of Us remaster officially. 

That's always felt like a weird one to remaster for me. Didn't it recently get a PS4 upgrade? Maybe it's the new Doom. Beggars can't be choosers I suppose.

Alright here we go...

By Mark Serrels

It has begun. We are live. Mr. Charisma Geoff Keighley is presenting. 

Again... Keighley is bracing folks for disappointment. I have a feeling this could be a bust.

Street Fighter 6

By Mark Serrels

Street Fighter 6 is first up, showing off proper footage of a game in progress. Looks good, but yeah Street Fighter has had this sorta style since the big reboot with Street Fighter 4. 
Looking forward to playing this for a couple of hours, getting wrecked online and never touching it until the next one.

Here's Guile. 

WORLD PREMIERE...

By Mark Serrels

Wait is this a new Alien game? I'm struggling here. Dunno what this is...
Yep it's an Alien game. 
Honestly though, don't people realise we want an Alien Isolation sequel? Why do we keep getting regular shooter style games when we really want a game that mimics the pacing of Alien. 
Aliens Dark Descent it's called, release date 2023. Looks bad, sorry. I'm not keen.

Callisto Protocol

By Mark Serrels

Geoff reminding everyone they broke news of this game last year.
It's funny, even though I reckon that Alien game will be bad, there something in Callisto Protocol that's got me a little more excited. I think it's the Dead Space vibe. 
This game looks good. Looks like it has its own aesthetic and weight. 

It's a bit full on though. Far out. December 2 2022 is the release date. Can't remember if that's breaking news or not.
We're now getting a live gameplay demo.
Again, Dead Space vibes off the charts here. Which makes sense as it's being made by Glen Schofield's studio, who was one of the original creators of Dead Space back in the day.

This game is stupidly violent. Wow. Looks good. I will play this.

Modern Warfare 2

By Mark Serrels

We've got a look at this game already live on our site, which you should check out.
They seem to be showing off one of the levels CNET man Oscar got to see during that preview event. At that event the team seemed really keen on selling this as a genuine evolution for the series. Back in the day Call of Duty always felt like a leap forward visually for shooters. I can't lie, this new demo gives me the same feeling. It just looks incredibly polished. 
I mean it's still very much Modern Warfare though. I mean... it's very much the same stuff we've been doing for decades now.

Just in general...

By Mark Serrels

Feels like this very much could be low key. We're dedicating a lot of time to games that wouldn't get a lot of time, say, at a Microsoft or Sony E3 presentation.
Maybe Geoff really meant it when he told us to temper our expectations.
That said, I absolutely agree with Lucy James, dungarees are back. 

Flashback 2

By Mark Serrels

Oh wow, Flashback is getting a sequel, set for release in December 2022. Apparently it continues the story of the original, which I've long forgotten.

Witchfire

By Mark Serrels

Man, this looks pretty good. Sorta like they dropped a dude with guns into Dark Souls. 

Fort Solis

By Mark Serrels

Man a lot of games with DARK SPACESHIP AESTHETIC. I guess its a vibe shift.
This is Fort Solis and looks kinda cool. Seems to be very performance and story driven, especially given the cast -- which includes the only video games voice actor most people can name, Troy Baker. 

Baker says the VERBS speak for themselves. Sounds like there's gonna be exploration elements, which I like. And -- like I guessed -- very narrative driven. To be honest, I'm keen on this.

Routine

By Mark Serrels

Okay another spooky ass game set in a decaying futuristic space. There's robots and it's very horror focused. It's called Routine. 
I guess Im keen.

The Rock

By Mark Serrels

CUT TO THE ROCK, SHIRTLESS IN THE GYM, PROMOTING ALL HIS STUFF.

Honestly though, The Rock is lame now, I'm just gonna say it. His Instagram is the worst and this segment is The Rock's insta gone into overdrive.

He's literally going through the list of things he's in or sponsored by.

Oh... he's here to show a Black Adam trailer. 

The Immovable

By Mark Serrels

I feel bad, I mostly missed this trailer because I was being mad about The Rock.

Stormgate

By Mark Serrels

New game, new thing here. Can't lie this isn't very inspiring. Another dark sci-fi game. Robots and demons fighting. Very generic. 
Apparently there's a 2023 beta. I don't even know what this game is.
Oh wait, a guy is here to explain.
Looks like it's an RTS and that was just a cut-scene style trailer. Looks like this is done by ex-Blizzard folks, which I guess bodes well.

Highwater

By Mark Serrels

Finally, some color. Highwater's whole thing is "the world ended on a sunny day". Almost looks like a modern top down JRPG from the 90s but not? Hard to explain. I'll embed the trailer here. It kinda looks interesting.

American Arcadia

By Mark Serrels

American Arcadia seems to be set in a weird dystopian future. Kinda cool. 

Goat Simulator 3

By Mark Serrels

Holy crap, Goat Simulator? This is honestly such an incredible trailer. Highlight of the show so far. No gameplay, just an amazing trailer that made me laugh out loud. Coming out later this year on the Epic Store.
Apparently that trailer was a parody of the Dead Island trailer from a while back. Deep cut.

Marvel's Midnight Suns

By Mark Serrels

Sorry I can't muster a single shred of energy for this. I guess there's new characters and what not, but this is just another cinematic trailer and I'm not into it. 

I guess Hulk is the big reveal here from this trailer, but meh.

Comes out October 2022.

Cuphead: The Delicious Last Course

By Mark Serrels

Cuphead is hitting June 30, which is THIS MONTH. 
Cuphead rules and this is well timed with the Netflix show. We've got new gameplay footage here, which looks as great as you'd expect, because -- once again -- Cuphead is very cool.

Neon White

By Mark Serrels

Apparently a game where you play as assassins fighting for the chance to ascend from hell to heaven. Seems like a mad, hyper paced first person parkour game with... cards? Not much to go on here. Seems weird. That's cool I guess.

Midnight Fight Express

By Mark Serrels

Midnight Fight Express is being made by a single person based out of Poland? Wow. This has big Hotline Miami vibes. Hotline Miami is one of my favourite games ever, so hell yeah to this.

Warframe

By Mark Serrels

I don't play this game, so please forgive my mad ignorance on this one. 
They're unveiling a fresh look at The Duvari Paradox. 

Honkai Startrail

By Mark Serrels

Another game in space. I am exhausted.
This one at least looks a little different. It's got a cel-shaded anime aesthetic and is very JRPG. Also seems to feature steampunk elements and a teenager playing a guitar. Seems interesting. Who even knows.

Zenless Zone Zero

By Mark Serrels

This one was announced a couple of weeks ago, but I think this is our first look. 
Zenless Zone Zero seems to be an action game, with the same anime, cel shaded aesthetic as the last game we saw. Sure, why not. Both of these games are from the creators of Genshin Impact, should have mentioned that before.

Teenage Mutant Ninja Turtles: Shredder's Revenge

By Mark Serrels

This was announced at a previous Geoff Keighley thing, and it looks cool. Features six players, adding Casey whatshisname and Splinter as playable characters.
This one comes out June 16, so you'll be able to play it like next week.

One Piece Odyssey

By Mark Serrels

I love One Piece, but I've never played a game based on a manga that wasn't mediocre. 
This is an RPG written by the series creator Oda though... that could potentially change things.

I have to say though, I don't really like the way this game looks. Doesn't feel very One Piece if I'm being honest.
Coming 2022.

Soul Hackers 2

By Mark Serrels

They showed off a gameplay trailer and a release date -- August 26.

Metal Hellsinger

By Mark Serrels

This is a bullet hell FPS with a mad metal soundtrack. Sounds like someone's dream game and I respect that out. You can play this one already -- a demo is out now. It has a crazy soundtrack with heaps of people who are famous in that genre. Not my thing, but absolutely knock yourself out.

The Quarry

By Mark Serrels

We've got a launch trailer for The Quarry, the successor to Until Dawn, which was absolutely AMAZING.
I've been hankering after this one. The trailer looks great. I cannot wait to play this game. Luckily I won't have to wait long. 
This one seems to be really... funny? It's literally out tomorrow.

Nightingale

By Mark Serrels

This is a weird, dark fantasy thing with cards? Heaps of games have cards now I guess. It features some really cool enemy design and you can build towns. I have no idea what the hell is going on here I'll be honest with you. I wish this show would end.

Saints Row

By Mark Serrels

They're announcing a "boss factory" thing? I guess it's like a mad customisable character creator tool where you can mess about and build your own character ahead of the game's release? This thing looks serious. A huge part of Saints Row is creating the wildest character possible. This is a great idea I think.

You can download it now.

Warhammer 40k: Darktide

By Mark Serrels

There are so many Warhammer games it can be tough to figure out which ones are good. I don't know if this one is good. Is it good? It looks okay! It's got a wild sense of scale and you face off against genuine hordes. Heaps of enemies.

Comes out Sept 13.

Layers of Fears

By Mark Serrels

This is a horror game made in the Unreal 5 engine, which everyone knows is the spookiest engine.

This doesn't look that great to be honest.

Gotham Knights

By Mark Serrels

Looks like we're getting a new look at Gotham Knights, which is another game I'm not that excited about. God I'm old.
We're getting our first look at Nightwing. 
To be totally honest, this game could potentially be good. Co-op Arkham Asylum isn't a terrible idea. I just always feel like co-op waters this type of game down. 

The Last of Us Part 1

By Mark Serrels

Looks like Neil Druckmann from Naughty Dog is here to announce the remaster. Shame it leaked because this would have been a nice surprise.

Looks like they're announcing a Last of Us multiplayer game, a standalone game. They've got concept art here and Druckman is really trying to sell the scale of it. It's coming out next year. 
They're talking about the upcoming HBO Last of Us show now. Druckmann got to direct an episode -- very cool.

The Last of Us on HBO

By Mark Serrels

Ashley Johnson and Troy Baker are here now. They're gonna be in the show, which is pretty cool considering they played Joel and Ellie in the original. Very tight lipped on exactly what they're gonna doing on the show.

And that's it...

By Mark Serrels

Oh my lord. That really was a bit of a bust. 

I guess the big announcement was The Last of Us and that got leaked. Either way, there was almost nothing significant to speak of. Folks tuning in for Elden Ring DLC or Death Stranding 2 will have to wait I guess.
Either way, thanks for sticking around. Have a good one. I'm signing off!


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