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Facebook, now Meta, shows off new neural interface tech during Connect conference
Facebook, now Meta, shows off new neural interface tech during Connect conference
In Facebook's original presentation of its Project Aria augmented reality camera experiment, the company showed off a thumb clicker for driving the prototype specs. On Thursday, Meta, the company formerly known as Facebook, revealed a wrist-based neural interface to free your hands from this task.
Neural interfaces are one of many ways Meta wants to approach how people control augmented reality headsets. The company revealed a prototype bracelet during its Facebook Connect conference to show a possible future where your wrist movements are all that's required to navigate an interface in the headset.
CNET
As in the image Facebook originally teased back in March, the wristband for Project Aria glasses looks an awful lot like the 2015-era Myo Armband from Thalmic Labs, which became the company North before Google acquired it in June 2020. This wristband reads neural signals via EMG sensors, and translates them into commands for the Aria. The example given Thursday was being able to move your wrist and select things on a virtual screen, or pinch your fingers together to click on something you see in some future set of glasses.
Coupled with this demonstration was a look at how Project Aria will use onboard cameras to identify real-world household items and make them virtual. A coffee table, couch, television and more can be brought from your real living room into a virtual space, allowing you to either reach out and touch real things while in a VR headset or to better display AR projections on your physical surfaces.
Like Project Aria itself, this wristband is nowhere near being ready for public use. These are all a part of Meta's long-term strategy to continue building VR and AR hardware as it plans a larger metaverse strategy. But in this same presentation, Facebook founder Mark Zuckerberg acknowledged that the plans are at least a year away from their next step of readiness. For now, though, it's a clear look at where Meta thinks the future of VR and AR will be, and a good indication of what future products could be capable of.
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Meta Is Pulling the Plug on Facebook Live Shopping
Meta Is Pulling the Plug on Facebook Live Shopping
After less than two years, Facebook is shuttering its live shopping feature, parent company Meta announced in a blog post Wednesday.
As of Oct. 1, users will no longer be able to host any new or scheduled Facebook Live Shopping events. Facebook Live will continue, the company said, but you won't be able to create product playlists or tag products in your Facebook Live videos.
"As consumers' viewing behaviors are shifting to short-form video, we are shifting our focus to Reels on Facebook and Instagram," the post said, suggesting users try tagging products in Reels on Instagram as a possible substitute.
A makeup tips video on Facebook Live Shopping.
Meta
After some trial runs and beta testing, Facebook made livestream shopping widely available in November 2020. Live Shopping Fridays was added the following May, offering demos, tutorials and other videos from retailers like Abercrombie & Fitch, Bobbi Brown Cosmetics and Clinique.
Previously filmed shopping segments can still be preserved, according to Meta, by downloading them onto your profile page or in Creator Studio.
The announcement comes just weeks after TikTok reportedly dropped plans to expand its own live e-commerce initiative, TikTok Shop, to the US and mainland Europe.
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Facebook's Updated Values Include 'Meta, Metamates, Me'
Facebook's Updated Values Include 'Meta, Metamates, Me'
Facebook changed its name to Meta in October to reflect its focus on the creation of virtual spaces where people can work, play and socialize in what's known as the metaverse. Now the social media giant is revamping its values.
In a note to Facebook employees, Meta CEO Mark Zuckerberg outlined six of the company's updated values. The values include move fast, focus on long-term impact, build awesome things, live in the future and be direct and respect your colleagues. The last value is "Meta, Metamates, Me," a reference to the Navy phrase "Ship, shipmate, self."
"It's about the sense of responsibility we have for our collective success and to each other as teammates. It's about taking care of our company and each other," Zuckerberg writes in the note, which he shared publicly on Facebook on Tuesday. Facebook wrote its values in 2007.
The social network's rebranding and the company's updated values showcase how Facebook is trying to revamp its battered image as it focuses on what Zuckerberg thinks will be the successor to the mobile internet. The social network has faced criticism from politicians, advocacy groups and others for failing to protect user privacy and combat hate speech and misinformation. Some of Meta's workers are also questioning if the company should be creating new products without fixing all the problems it already has on its social media platform, The New York Times reported in February. Meta will likely have a harder time policing offensive content such as online harassment in the metaverse, which is a problem the company is already grappling with in virtual reality.
Meanwhile, Meta's problems are still growing.
On Monday, Texas Attorney General Ken Paxton filed a lawsuit against Meta, accusing the company of violating the state's privacy laws by capturing biometric data on tens of millions of Texans without properly obtaining consent. A Meta spokesperson said the "claims are without merit."
On Tuesday, Facebook also announced it would start referring to its News Feed as Feed to reflect the variety of content users see on the platform.
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Thailand Outlawing Crypto Payments. This Week's Top Bitcoin and Crypto News
Thailand Outlawing Crypto Payments. This Week's Top Bitcoin and Crypto News
Welcome to Nonfungible Tidbits, a weekly roundup of news in crypto, NFTs and their related realms.
Our lead story this week is Thailand's upcoming ban on crypto payments for goods and services. We'll also cover Jerome Powell's remarks on crypto laws, a new debit card from Robinhood, NFL blockchain sponsorships and recent trademarks filed by Meta regarding crypto.
Stay tuned for more next week.
Thailand bans crypto payments for goods and services
Getty/Lambert
Thailand's securities regulator announced that crypto payments for goods and services will be outlawed starting April 1. The ban is intended to fend off financial instability, according to the country's Securities and Exchange Commission. The risk of cyber theft was cited as another concern.
The barring of crypto payments comes when cryptocurrency ownership in Thailand is high. Over 20% of the population ages 16 to 64 owns cryptocurrency, according to the Bangkok Post. Though crypto payments will be illegal, cryptocurrency investments are still allowed.
Fed Reserve Chairman says crypto needs new rules
Getty
During a banking panel on Wednesday, Federal Reserve Chairman Jerome Powell raised concerns about the risks associated with cryptocurrency, noting more US regulation will likely be required. "Our existing regulatory frameworks were not built with a digital world in mind. Stablecoins, central bank digital currencies, and digital finance more generally, will require changes to existing laws and regulation or even entirely new rules and frameworks," Powell said.
Powell's remarks come after President Biden's executive order earlier this month, which directed federal agencies to come up with policy ideas for the cryptocurrency industry and look into the possibility of a US central bank digital currency.
Robinhood unveils new debit card with crypto rewards
Getty
Robinhood announced the launch of a new debit card that allows users to earn crypto and stock rewards. Cardholders can round up purchases and invest the difference, aka "spare change," in crypto or stock, and Robinhood will offer a 10% to 100% bonus on rewards earned at the end of each week (this bonus is capped at $10 per week). This card will replace its existing crypto debit card and currently has a waitlist.
Robinhood made headlines last year during the GameStop stock frenzy, which created steep dips and rises in the stock price, and cost hedge funds billions. You can read about the GameStop stock saga here.
Read more about Robinhood's debit card here .
NFL says limited blockchain sponsorships OK for teams
Getty
The National Football League issued a memo this week allowing NFL teams to accept limited blockchain sponsorships. The sponsorships, which are subject to NFL approval, may last no longer than three years and stadium signage is prohibited. Restrictions for cryptocurrency and fan tokens will remain in place. The memo also noted that teams may accept NFT-related sponsorships, also subject to NFL approval.
Meta (Facebook) files trademarks for crypto exchanges, tokens and wallets
James Martin/CNET
This week Meta, the recently renamed parent company of Facebook, filed trademarks covering cryptocurrency exchanges, tokens and wallets. Meta CEO Mark Zuckerberg announced last week that NFTs would be coming to Instagram, another social media platform owned by the multinational technology conglomerate.
Meta has held digital currency aspirations for some time. The company attempted to launch its own stablecoin cryptocurrency called diem, but abandoned its plans and sold off the remaining assets earlier this year. The new trademarks suggest Meta may be taking another shot at creating cryptocurrency products.
Thanks for reading. We'll be back with plenty more next week. In the meantime, check out this story from Queenie Wong on shopping in the Metaverse.
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Smart glasses are getting ready for an iPad moment in 2022
Smart glasses are getting ready for an iPad moment in 2022
Many products shown off at CES 2022 were about future tech, like cars that change color, robot butlers or invisible headphones. But with rumors that Apple may announce its own take on an augmented reality or virtual reality device sometime this year, companies already making such products are getting dragged into the present.
Chinese TV maker TCL, for example, announced at CES its RayBan-style NXTWear Air glasses that overlay computer-generated images on the real world. Sony used CES to make a surprise announcement about its hotly anticipated PlayStation VR 2 headset, which promises to trick your brain into thinking you're inside a computer-generated world. Qualcomm and Microsoft, meanwhile, announced a new partnership for head-mounted technology chips.
Indeed, technology built around the digital worlds of the "metaverse" was a central theme of 2022's Consumer Electronics Show, which took place both online and in-person in Las Vegas last week. The roughly 2,300 companies that participated showed off all sorts of products, like backpacks and wallets with beacon locators and shockingly close-to-human robots. But a good deal of the buzz at the show focused on head-mounted technology, particularly the headsets from TCL and Sony.
That buzz was there for good reason. The tech world has repeatedly been surprised by competitors that sweep in and take the industry by storm. Amazon did that with its Kindle reading device, which sold out within hours of its initial launch in November 2007. Smartwatch startup Pebble pulled off a similar surprise with its 2012 Kickstarter campaign that topped $7 million in a matter of weeks.
And then there's Apple, which regularly influences and upends the industry. That very specifically happened 15 years ago in January 2007 when Apple co-founder Steve Jobs announced his company's first iPhone during the Macworld Expo in San Francisco. That happened the same week as CES, pulling attention away from the show and the new phones, which the iPhone ultimately killed off in the marketplace.
"The industry doesn't want to be burned like they were with the iPhone," Moor Insights and Strategies analyst Patrick Moorhead said.
Apple co-founder Steve Jobs lounges onstage with the newly announced iPad in 2010.
James Martin/CNET
But they were burned again pretty quickly. In 2010, a rush of tech companies including Motorola, Hewlett-Packard and Dell announced competing tablets ahead of Apple's expected introduction of the iPad. More than a decade later, Apple leads the industry with more than 31% market share, according to IDC. Motorola, meanwhile, no longer makes its once-hyped Xoom tablet. HP and Dell, whose devices were stars of CES 2010, sit far below other industry leaders like Samsung, Lenovo and Amazon.
"The industry's a lot more ready for this one, and it's been investing in years," Moorhead said. "You have all these people who are like, 'never again.'"
Apple, which didn't respond to a request for comment, typically doesn't discuss rumors of upcoming products.
Still, Apple CEO Tim Cook has teased his company's interest in AR and VR, either through its software tools offered to developers or statements that the technology is a "critically important part of Apple's future" that will "pervade our entire lives."
"I think AR is one of these very few profound technologies that we will look back on one day and went, 'How did we live our lives without it?'" he told tech YouTuber iJustine in September. "I'm AR fan No. 1. I think it's that big."
The Oculus Quest 2 appeared to sell strongly during the 2021 holiday shopping season.
Scott Stein/CNET
800-pound gorilla
Apple is already one of the most highly valued companies in the world, built largely on the success of devices like the iPhone and iPad, which together make up well more than half its $274 billion in net sales last year.
As longtime tech watchers often note, Apple was a relative latecomer to both markets. Microsoft had built tablet technology into its Windows PC software since 2001. It had also created software for computer-phone hybrids, often called "personal digital assistants," alongside then-market leaders Palm, Handspring and Research in Motion. But when Apple introduced its devices, it offered significantly easier-to-use software and a promise of high-quality apps and data syncing over the internet.
"One thing Apple does differently from everyone else is to create an ecosystem of hardware, software and devices," said Tim Bajarin, an analyst with Creative Strategies, adding that Apple's strengths will likely help it even more in the headset world.
Sony's been slowly revealing its PSVR 2 headset. So far, it's only shown the device's controllers.
Sony
As CNET's Scott Stein notes, VR technology itself is still in flux, "with companies aiming for products that are smaller and more able to be connected to devices like phones." Right now, the Oculus Quest 2, the $299 VR headset from Meta (nee Facebook), is considered the market leader with one of the most popular VR app stores and one of the most affordable devices alongside Sony's $299 PlayStation VR.
Meanwhile, there are no consumer AR headsets that have gained widespread popularity. Microsoft's $3,500 HoloLens 2 and Magic Leap's $2,295 namesake headset are both focused on business customers.
That leaves Apple with an opportunity to jump in, analysts say. "Apple's headset reveal will be a powerful statement that it means business when it comes to metaverse," Loup Ventures analyst Gene Munster wrote in December, adding the company's "investing heavily," a sentiment backed by years of reports about prototypes and initiatives coming out of Cupertino.
One more thing...
Apple's headset may face a larger challenge than competitors from Meta, Sony and Microsoft, analysts say. Apple will also need to overcome consumer apathy.
The tech world's gone gaga over VR and AR before, with relatively few sales to show for it afterward. In the 1980s and 1990s, VR experience centers in malls and Nintendo's Virtual Boy excited techies about the promise of the new technology, but the experience didn't come close to the hype, and sales failed to materialize. The industry imploded before it got a chance to get off the ground.
In 2016, VR went through somewhat of a repeat when Facebook's Oculus Rift headset launched after four years of public testing and development. Phone maker HTC introduced its Vive around the same time, as did Sony with its PSVR. Initial sales were lower than expected, according to people familiar with data surrounding Oculus and Microsoft at the time.
Six years later, Oculus appears to have found its niche as a tool for entertainment amid the interminable COVID-19 pandemic. The HTC Vive has largely been used by businesses. VR, AR and the virtual worlds of the metaverse, such as Fortnite, Minecraft and Roblox, have also offered a way to socialize with people amid quarantines and social isolation.
Apple may be able to supercharge that trend, taking advantage of growing interest in the technology for entertainment and social communication, which are among the most popular categories in its App Store.
Until then, CNET's Stein says that even as more and more companies beckon us to join their digital worlds, Apple will remain "the elephant in the metaverse."
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Discord Fans: Say Bye to That 'Android Support Coming Soon' Message
Discord Fans: Say Bye to That 'Android Support Coming Soon' Message
Discord's Android app might have caused some users some frustration in the past. Sometimes Android users would see a message that reads "Android support coming soon" after an update was released while iOS and desktop users enjoyed new features. But that message might be a thing of the past.
Discord announced a major update on Aug. 1 to the Android app's development framework. Users should expect significant improvements to the app after an automatic update is released in the coming weeks after Discord rebuilt the app using the development framework React Native.
This framework was developed by Meta and has been used to power Android and iOS apps like Facebook and Bloomberg. What makes this framework special is it allows developers to work across platforms without much additional effort, saving time and energy.
This means Android users should start to receive updates at about the same speed as iOS and desktop users.
Design details will be more uniform across the different platforms, but they will still be unique. For example, after new Android users download the app, they will be met with a larger font that is similar to that in the iOS app. Current users will have the option to change the font in the Discord settings.
The new development process also means that Android users should receive more frequent updates. Prior to the update, Discord teams would have to maintain different codebases for different devices, but the new development process consolidates the work. Since the teams will have fewer codebases to maintain, they will be able to address any bug fixes or other updates in a more timely manner.
While the new update means Android users should receive future updates faster, some users who have downloaded the update have complained on Reddit that the update is making the app buggy. Issues in major updates to apps or software are not uncommon, and they're usually resolved over time.
If you're an Android user and don't have the Discord app, you can download it from the Google Play Store.
For more Android news, check out how to clear your Android's cookies and cache, settings to change to get the most out of your Pixel 6 and what we know about the upcoming Pixel 7.