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IPhone, Galaxy S, Pixel: How Smartphones Evolved To Dominate Your Life


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iPhone, Galaxy S, Pixel: How smartphones evolved to dominate your life


iPhone, Galaxy S, Pixel: How smartphones evolved to dominate your life

This story is part of The 2010s: A Decade in Review, a series on the memes, people, products, movies and so much more that have influenced the 2010s.

Steve Jobs' pitch for the original iPhone in 2007 as a phone, music player and internet communicator was a landmark moment in the tech world. It crystalized the iPhone's almost mythic reputation from the start -- remember the nickname, the Jesus phone? -- and helped usher in the idea that smartphones could be chic. But looking back, those three capabilities barely scratched the surface of what we can do with the modern smartphone.

What can you do with one now? Everything.

"We never imagined how a decade later iPhone would become such an essential part of our lives, from streaming TV shows and playing games, to finding directions when traveling, to managing health and fitness, to opening garages in smart homes, to sharing beautiful memories with stunning photos and videos," Phil Schiller, head of marketing for Apple, said in an email.

As CNET explores the impact of various technologies over the past decade, none has changed our lives as dramatically as the smartphone. When the original iPhone launched, and the first Android phone, the G1, followed in 2008, they were still the stuff of gadget enthusiasts with loads of disposable income. Even 10 years ago, at the launch of the Motorola Droid -- the first Android phone to enjoy mass appeal, thanks to a massive marketing blitz by Verizon Wireless -- we were just getting started with the potential that came with smartphones and mobile applications.

Nowadays we take for granted that we have a virtual supercomputer in our pockets. Our iPhones and Android handsets let us hail a car right to our location, draw from a library of hundreds of thousands of television shows and movies stored online, or livestream our silly antics to millions across the world. You can shoot down cartoonish avatars of your friends in Fortnite. They've literally been revolutionary, with secure messaging apps playing a role in the Arab Spring movement in the early 2010s and the Hong Kong protests against China playing out today.

Think about it: What's the one thing you can't leave your home without? Chances are, it's your smartphone. It's become such a critical part of our lives that we're starting to question whether we're spending too much time on them. Tech giants like Apple and Google have even introduced ways to tell you how much time you're spending on your phone -- with apps found on the phone.

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"It's astonishing how quickly we've gone from being astonished to having an always-connected supercomputer in our pockets to somewhat resenting having a supercomputer in our pockets," said Avi Greengart, an analyst at research firm Techsponential. 

No matter where you stand on the spectrum of smartphone dependence, it's undeniable the staggering impact they've had on society, culture and how we live our lives.

"A lot has changed since 1.0," Stephanie Cuthbertson, director of Android, said during her Google I/O keynote speech in May. "Smartphones have evolved from an early vision to this integral tool in our lives, and they are incredibly helpful."

Clumsy to coveted

Smartphones had been around for years before iPhones and Android handsets became the default mobile devices of choice. The white-collar crowd happily tapped on the physical keys of their BlackBerrys. Old-school gadget enthusiasts would've proudly shown off their Palm Treos or their "Pocket PC" phones (with a stripped-down version of Windows jammed behind a smaller screen). Never mind that these devices required a precise stylus to navigate. 

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With the original iPhone, Steve Jobs and Apple changed how we interact with the world. 

Getty Images

In 2007, Jobs and the iPhone changed the meaning of a smartphone, making a touchscreen device intuitive -- and fun -- to use, thanks in large part to the full browser experience and tricks like pinch to zoom. It's the only phone that I could pull out at a bar and legitimately impress women with. (That still wasn't enough help.)

In July of 2008, Apple introduced its App Store, opening it up to third-party apps. Google would follow with the G1 smartphone (also known as the HTC Dream) and its own app store a few months later. The G1 catered more toward gadget enthusiasts and lacked the mass appeal of the iPhone, but it was no less influential as the launchpad for Android.

Today, there are more than 2.5 billion active Android devices out there, making Google's OS the most dominant platform in the world.

"Today, everyone has a smartphone, and that's amazing," said Peter Chou, co-founder and former CEO of HTC, which built the G1, who stood on stage with Google co-founders Sergey Brin and Larry Page when the device was unveiled.

But it wasn't until the debut of the original Droid, which next month celebrates its 10th anniversary, that Android catapulted into the mainstream, thanks in part to a huge marketing campaign from partners Google, Verizon and Motorola.

Upping the ante even further, Samsung jumped into Android in 2010 with a willingness to build up its Galaxy S franchise by way of an even more impressive marketing push, which created the two-horse dynamic we see today (Apple vs. Samsung, Apple's iOS vs. Google's Android).

"It's exciting to reflect on 10 years ago launching the first Galaxy S smartphone," said Drew Blackard, head of product management for Samsung Electronics America. "Over the past decade, we've introduced a number of industry-leading innovations that have given our consumers a better mobile experience and changed the way we think about smartphones."

From fart apps to limitless videos

The explosion of smartphone demand wasn't driven just by increasingly advanced, and bigger, hardware. The handset's Swiss Army knife utility came from the sheer number of programs available to us. It took Apple's App Store and the Google Play Store about eight years each to surpass 2 million apps, from standbys such as Instagram and Angry Birds to obscure apps for bird watching.

It's easy to forget that the early experimental days included fart apps that raked in $10,000 a day or useless virtual lighter apps. At that point Android, which initially didn't have the same oversight that Apple gave iOS, was a real Wild Wild West, with tons of junk apps.

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You'd never be able to watch all that's available on video streaming sites, even if you stared at your phone all day. 

Sean Hollister/CNET

That's a far cry from the utility of apps today. You pretty much can't get lost, thanks to Google Maps. Protestors use secure messaging platforms like Signal and WhatsApp to coordinate demonstrations. Uber and Lyft mean you're never stuck without a ride -- even a helicopter ride. Apps like Life360 or Disaster Alert can literally save your life.

Entertainment buffs, meanwhile, would need several lifetimes to watch the countless hours of programming found on apps from Netflix, Hulu, Amazon Prime Video and HBO Go, among others -- with new options such as Apple TV Plus and Disney Plus emerging all the time.

Societal changes

When Samsung unveiled the original Galaxy Note in 2011, the then-gargantuan 5.3-inch display provided rich fodder for endless mockery. Remember, the first iPhone had a 3.5-inch display.

Today, the original Note seems quaint in its diminutive stature. Samsung's latest, the Galaxy Note 10, rocks a 6.8-inch display, while the iPhone 11 Pro Max features a 6.5-inch display.

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Nowadays, smartphones are almost too large to hold in one hand. 

Juan Garzon/CNET

"The desire for more screen in your hand has exceeded the grasp of your hand," Greengart said.

When the world was transitioning to all-touchscreen phones, there was a constant debate about whether people could let go of buttons. Back in 2009, handset makers were still experimenting with different ways to cram QWERTY keyboards onto handsets, said Gartner analyst Tuong Nguyen. The G1, for instance, had a slide-out physical keyboard. 

Many of us can now blind touch-type on a display by memory.

Smartphones are also notable for what they've destroyed as much as what they've enabled. Those little supercomputers have left a wake of failed businesses over the years.

When was the last time you saw a point-and-shoot digital camera? Google Maps rendered GPS navigation systems irrelevant, and when I want to feel really old, I tell younger reporters about a time when I used physical (paper) Thomas Guide maps to get from one assignment to another. Apple's iPod and other MP3 players, Cisco's Flip video cameras and even voice recorders have virtually disappeared.

Outside of luxury fashion statements, wristwatches became a novelty until companies like Apple brought back the trend by offering smartwatches. They work by connecting to -- what else? -- your smartphone.

Rise of China

The smartphone revolution was radical enough that it destroyed an older generation of handset stalwarts. Nokia and BlackBerry were the kings of the mobile device -- and now neither of those companies makes phones, having licensed out their names to upstarts eager to make the most of once viable brands. US phone pioneer Motorola is owned by Chinese consumer electronics giant Lenovo. 

Microsoft, which dominates PCs with its Windows software, couldn't make Windows Phone work. HTC, the maker of the G1, has virtually disappeared from the scene. 

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Some of the most interesting phones are coming out of Chinese companies -- like Huawei, with its foldable Mate X. 

Juan Garzon / CNET

While Samsung remains the king of the hill for smartphones and Apple remains the most profitable player, much of the action in the smartphone world is now coming out of China. Huawei, embroiled in controversial claims by the US that it's a security risk, is the world's second-largest smartphone maker, and that's without selling any phones in America. TCL, a Chinese company best known for budget televisions, has the rights to make phones using the BlackBerry brand. 

Many features, like the addition of multiple cameras, a pop-up camera or the use of slimmer bezels, emerged from companies like Huawei or smaller Chinese players such as Xiaomi, Oppo or OnePlus.

The inevitable backlash

The days when we'd get giddy over each new Android or iPhone release are gone. And though innovation is still on the horizon with the rise of 5G and foldable phones like the Galaxy Fold, enthusiasm has given way to a more critical look at how these tiny slabs of metal and glass have really affected our lives. 

That little buzz or chime creates an almost Pavlovian need to check your phone, a phenomenon dubbed FOMO, or fear of missing out. It has critics worried that the generation raised on smartphones will be too glued to their screens to operate in the real world. After all, older generations are already hooked on their phones. 

"We all seem more preoccupied with what comes out of those little screens than what is going on around us," said Carolina Milanesi, an analyst at Creative Strategies.

The very companies that serve up these time-sucking gadgets are working on apps and tweaks to their operating systems to minimize the amount of time you need to spend on the devices. Through its Screen Time feature, Apple's iOS 13 lets you control access to apps, and allows parents to manage their kids' activities better too.

In November, Google launched a Digital Wellbeing tool to offer many of the same kinds of controls. Part of Google's presentation at its I/O developer conference in May was focused on being smarter and quicker about addressing your needs.

"Looking ahead, we see another big wave of innovation to make them even more helpful," Cuthbertson said.

We've come a long way from simply making phone calls, playing music and browsing the internet.

Originally published Oct. 21, 5 a.m. PT.
Update, 3 p.m. PT: Adds background.


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The Galaxy S21 Lineup Is Here, With A $200 Price Cut, New Design And S Pen Support


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The Galaxy S21 lineup is here, with a $200 price cut, new design and S Pen support


The Galaxy S21 lineup is here, with a $200 price cut, new design and S Pen support

This story is part of CES, where CNET covers the latest news on the most incredible tech coming soon.

Samsung's new Galaxy S21 lineup is here. And the new Galaxy S21, S21 Plus and S21 Ultra have plenty to attract would-be buyers, including new designs and $200 shaved off the starting price of their predecessors.

The South Korean electronics giant on Thursday, during its first virtual Unpacked event of the year, showed off its three new phones: the $800 Galaxy S21, the $1,000 Galaxy S21 Plus and the $1,200 Galaxy S21 Ultra. (In the UK, the S21 will start at £769, just £30 cheaper than the S20.) It also unveiled new $200 earbuds, called the Galaxy Buds Pro; $30 Tile-like Galaxy SmartTags that can track nonelectronic items like pets; and a $40 S Pen accessory. The event took place on the last day of this year's CES and more than a month earlier than normal. 

Samsung's Galaxy S21 lineup is packed with refinements to the cameras, displays and 5G capabilities. The new phones feature a redesign that accentuates the camera lenses on their backs while linking them with their metal frames, something Samsung calls "Contour Cut Camera" housing. The base amount of storage for all of the S21 models is 128GB, and Samsung boosted the photo and video capabilities for vloggers and others. 

The lower price is a nod to the realities of the world, with the coronavirus pandemic shutting down many global economies and eliminating millions of jobs. Smartphones, serving as a lifeline to friends and co-workers, remain one of the few essential gadgets. This is also one of the first phones in a few years that didn't introduce a brand new technology like 5G, which often justifies a premium. 

"In 2021, our top priority is to bring the benefit of technology to more people," TM Roh, the head of Samsung's mobile communication business, said in a statement, calling the Galaxy S21 series "the most powerful and versatile flagship lineup ever."

On the other end of the spectrum, the S21 Ultra is designed for people who want the "best of the best." It features a 6.8-inch Dynamic AMOLED 2x display, Samsung's best camera of the S21 lineup with four back lenses, and Corning's scratch-resistant Gorilla Glass Victus on the front and back. The S21 and S21 Plus have 6.2- and 6.7-inch Dynamic AMOLED 2x displays, respectively, and Gorilla Glass Victus on the front. The S21 Plus also has the glass on the back, while the regular S21 features a plastic polycarbonate backing. Both have three camera lenses on the back.

This year, Samsung has brought support for its S Pen, a hallmark of the Galaxy Note lineup, to its Galaxy S family for the first time. Of the three new phones, only the S21 Ultra works with the S Pen, and it comes as a separate accessory that costs $40 for just the pen or $70 when bundled with a specially designed case that stores the stylus. Users can't stow the S Pen away inside the S21 Ultra like they can with Note, but they can use their old Note styluses with the S21 Ultra. The new accessory doesn't work with gestures or many of the other features found in the Note's S Pen, which likely means the Note line isn't dead quite yet.

Samsung will introduce an S Pen Pro later this year, though, that has some of the Bluetooth-enabled features found in the Note's stylus, like gestures. Samsung didn't give a price or release date for the S Pen Pro. 

The new phones come as Samsung faces a tougher market for 5G phones. When the Galaxy S20 lineup hit the market a year ago, there still were relatively few 5G phones available, and they weren't cheap. Now competition is fierce. Prices for 5G phones go as low as $300 in the US, and virtually all companies sell 5G models. Every phone in Apple'siPhone 12 lineup from late 2020 came with 5G by default, something that was expected to help the technology go mainstream. At the same time, the world continues to grapple with a pandemic that's limiting budgets for new gadgets. 

Samsung made the decision to drop the starting price of its new phones by $200 because of a few factors. Components like 5G processors, displays and camera modules now cost less because Samsung has such a high volume of those parts in devices across its portfolio. The company also made some minor trade-offs in its S21 and S21 Plus devices, like lowering the base level of RAM to 8GB from 12GB. 

"For people who want the highest-end, Ultra experience, we still have that, and we're not sacrificing [the features] based on price point," Drew Blackard, Samsung Electronics America's vice president of product management, said in an interview ahead of Unpacked. "For people who want value and an amazing flagship experience at the same time, we still have a great offering for them with the S21. And then we've got something kind of in between for people who want a little bit of both."

The existence of the Ultra is a reminder that not everyone feels the impact of the pandemic equally.

"The people that are buying an S21 Ultra are not feeling the pressure of the pandemic," Creative Strategies analyst Carolina Milanesi said. Samsung "could have decided that maybe [its] entry product was going to be cheaper but leave the two flagships more expensive. But it's not doing that." 

Preorders for the phones begin Thursday at 8 a.m. PT, and the phones hit stores on Jan. 29. The Galaxy Buds Pro are available Thursday on Samsung.com and will be at other retailers on Friday. People who preorder the phones get up to $200 in Samsung credit and also get a free Galaxy SmartTag. In addition, carriers are offering promotions, like AT&T's offer for up to $800 off when trading in an eligible device and purchasing the new phone on a 30-month installment plan.

Say cheese

One of the biggest differentiators for the Galaxy S21 Ultra over the S21 and S21 Plus is the camera. The pricier device comes with four cameras on the back -- ultra-wide, wide and dual tele-lenses -- and an upgraded 108-megapixel sensor. That allows users to capture 12-bit HDR photos with 64 times richer color data and more than three times wider dynamic range. In other words, sharper, better photos. 

"When designing the Galaxy S21, we thought about how people use their cameras today," Stephen Hawke, director of product management for Samsung Electronics America, said during a briefing with reporters ahead of Unpacked. "For instance, there are those fleeting moments when you just don't have time to think about the perfect mode or setting to capture a shot, let alone switch to recording video. We need our phones to do all this for us. With a Galaxy S21, you get photos and videos with the simplicity of point and shoot."

When it comes to video, the Ultra enables users to shoot in 4K at 60fps across all lenses, including those on the front, meaning they can shift to different perspectives with the same quality. A new feature called Director's View lets you see a scene from multiple perspectives simultaneously, while Vlogger View lets you shoot with the front and rear cameras at the same time. Pro Mode lets users capture images in a 12-bit raw file format to make it easier to edit the images later. 

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The Galaxy S21 Ultra has four camera and laser autofocus on the back.

Drew Evans/CNET

The S20 Ultra features 100x Space Zoom, like its predecessor, but in this year's phone is a new feature called Zoom Lock that keeps the camera focused on an object for a clearer picture. Samsung said it provides "tripod-like stability with an AI-powered stabilizer." Space Zoom on the S21 Ultra is powered by Samsung's first dual-tele-lens system, which is one optical 3X zoom for midrange and one optical 10x zoom for long-range. Both have dual pixel autofocus to capture ultra clear shots. 

Low-light photography also gets a boost in the Galaxy S21 Ultra. Samsung improved its Bright Night sensor and Night Mode to reduce noise and capture challenging shots like dimly lit rooms or landscapes at night. 

The Galaxy S21 and S21 Plus both have three rear cameras in ultra-wide, wide and tele-lens. They feature 30X Space Zoom with Zoom Lock, as well as Director's View and Vlogger View. Portrait Mode gets a boost from AI, which provides options for virtual studio light and effects to make the subject pop from the frame -- with both the rear cameras and the front-facing selfie lens. 

Samsung has improved its 8K Snap feature to let users grab clear images from 8K video footage, and its Super Steady Video records at an "improved" 60fps. The new Galaxy S21 phones also feature Multi-Mic Recording when paired with the new Galaxy Buds Pro, letting users record with their camera mic and earbuds mic at the same time. 

What's inside

All phones in the Galaxy S21 lineup in the US come with Qualcomm's new Snapdragon 888 processor and integrated 5G modem. The new Snapdragon chip is more effective at connecting to all flavors of 5G, from the slower, more reliable nationwide variant offered by all the US carriers, or the speedier but more finicky millimeter wave version touted by Verizon, and boasts peak download speeds of 7.5 Gbps and upload speeds of 3Gbps.

The new processor with its integrated modem is "really important," Technalysis Research analyst Bob O'Donnell said. By being able to combine different types of 5G airwaves together, there's a "huge potential increase in performance in 5G," he said. 

The Galaxy S21 Plus gets a bigger battery -- 4,800 mAh versus 4,500 in the S20 Plus -- while the S21 stays steady with 4,000 mAh and the S21 Ultra retains its 5,000 mAH battery. 

Also under the hood, or rather the display, is an improved fingerprint sensor from Qualcomm. The chip giant on Monday unveiled the second generation of its 3D Sonic Sensor that's 50% faster and 77% bigger than the previous generation, making it easier for people to to unlock their devices using their fingerprints. Along with making it simpler to know where to place a finger, the larger size also allows the technology to collect 1.7 times more biometric data, speeding up the unlock time. 

Samsung also included ultra wideband, or UWB, technology in the Galaxy S21 Plus and S21 Ultra. The technology lets a user pinpoint the exact location of phones, key fobs and tracking tags, helping them find lost dogs or automatically unlock their car. UWB calculates precise locations by measuring how long it takes super-short radio pulses to travel between devices. (Note: It's different from the Ultra Wideband terminology Verizon uses for its mmWave 5G network.)

Samsung will eventually have UWB in its Galaxy SmartTags, but the first version available will use Bluetooth Low Energy. The company didn't yet say when the UWB version will be available or how much it will cost, but it sees big opportunities for UWB in the future, especially as it tries to control the smart home

"We recently launched SmartThings Find to help you quickly and easily locate your Galaxy devices, even when offline," KJ Kim, chief technology officer and head of mobile R&D for Samsung, said in a statement. "We took this a step further with Galaxy S21 Plus and S21 Ultra, which use expanded UWB capabilities to utilize the AR finder so you can send virtual messages to other Galaxy users during your search."

He added that Samsung has formed partnerships with "major car companies" to provide "a next-generation car experience starting this summer."

And out

The phones in the Galaxy S21 lineup all feature a matte finish that helps minimize fingerprints. In the US, the Galaxy S21 Ultra comes in phantom black and phantom silver, and it has four possible configurations. The silver only comes with 128GB of storage and 12GB RAM, while the black has 128GB or 256GB of storage with 12GB RAM, and a monster 512GB model with 16GB RAM. 

The S21 Plus and S21 have some brighter color options, including phantom violet and phantom pink, the latter of which is only in the S21. There are two storage options for those phones, either 128GB or 256GB, both with 8GB RAM.

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Samsung's Galaxy S21 (left), Galaxy S21 Plus (center) and Galaxy S21 Ultra hit stores Jan. 29.

Drew Evans/CNET

Samsung's Bixby voice assistant again makes an appearance in the S21 lineup, but its button can be remapped to other tasks. It's also integrated into SmartThings, Samsung's smart home control app.

The S21 Ultra has some advantages when it comes to the screen. All three use Samsung's Infinity-O Displays, are HDR10+ certified and have an adaptive 120Hz refresh rate that automatically adjusts based on what the users is doing, but the Ultra has a resolution of 3,200x1,440, while the other two are 2,400x1,080. 

The Ultra also has a Quad HD+ display -- versus flat, full HD+ in the S21 and S21 Plus -- and "the best, brightest display ever," Samsung's Hawke said. He noted the picture is 25% brighter than in the S21 and S21 Plus. The Ultra also has a 50% improved contrast ratio to deliver clear, immersive images, even when outdoors, and a brighter screen

"This is going to make content really pop, especially high dynamic range content," said Techsponential analyst Avi Greengart. "People will be able to use it outdoors without [the screen] getting washed out."

For Samsung, the hope is that its lineup has something for everyone. 

"When it comes to shopping for new smartphones, first and foremost, people want choice," Samsung's Blackard said. "That is both in terms of features and in terms of price points. So we're really committed to driving a range of different devices that offer what we think is that diversity of needs that's in the market today."


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WWE SummerSlam 2019: Results, New Champion, Match Rankings And Full Recap


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WWE SummerSlam 2019: Results, new champion, match rankings and full recap


WWE SummerSlam 2019: Results, new champion, match rankings and full recap

Don't count WWE out. While NXT is considered to be the better wrestling show and AEW is the hot new thing in Grapple Town, WWE's SummerSlam proved that the company can still put on an outstanding show. The show had no bad matches, though one was saved that dubious only by the hot crowd, it flowed well and had a outstanding main event. Oh, and by the way, Seth Rollins is your new Universal Champion.

Maybe the biggest surprise of the night was Trish Stratus, whose return match against Charlotte Flair was a highlight. Elsewhere, Randy Orton and Kofi Kingston fought to a double countout, and Becky Lynch retained her Women's Championship in a hot opening match against Natalya.

And The Fiend. Oh boy. Bray Wyatt's in-ring re-debut as The Fiend was something that words can't sufficiently convey. Watch the gifs below, or better yet sign up to the WWE Network and check it out for yourself. 

Us wrestling fans always give WWE a hard time -- and mostly they deserve it -- but credit where it's due. SummerSlam 2019 was fantastic. Read below for a full recap and match ratings, from the end of the show to the beginning.

Seth Rollins slays The Beast... again!

Boos for Rollins, cheers for Lesnar. Rollins' ribs are heavily taped, as per the beatings Lesnar gave him on the last two episodes of Raw.

Lesnar works Rollins over in the corner. Rollins superkicks Lesnar, briefly stunning him. Lesnar yanks Rollins for a German suplex, but Rollins flips out for a curbstomp. Two count. Lesnar rolls out. Rollins hits him with a flying knee, Lesnar rolls back in the ring. Lesnar attempts a second German, Rollins flips out and hits two superkicks. Rollins shoots for a second curbstomp, but Rollins catches him and hits an F5.

Lesnar is rocked and can't cover Rollins. Lesnar gets up, grabs Rollins by his rib tape and swings him around. Now it's time to go to suplex city. Three German suplexes. Rollins rolls out. Lesnar follows him for another suplex, this time on the floor. Lesnar goes for an F5 into the turnbuckle post, but Rollins counters and pushes Lesnar, head first, into the post. Then again. Rollins throws Lesnar into the ring. Springboard flying knee to Lesnar.

Rollins goes for another flying knee, Lesnar doges and throws Rollins with a release German suplex. Dueling chants for "suplex city!" and "burn it down!" Lesnar takes off his preposterously large gloves, slams Rollins into the corner and latches on a bear hug. Lesnar works him over and goes for a tackle into the turnbuckle, but Rollins dodges and Lesnar hits the post shoulder first. 

Rollins dropkicks Lesnar off the apron and hits two suicide dives. He goes for a third but Lesnar catches him and rams him into the ring post. Absolute beast. Lesnar undresses the Spanish announce table, then eats a superkick from Rollins. Rollins hits a frogsplash on Lesnar, crashing both through the announce table.

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*Record scratch* Yep, that's me. 

WWE

Crowd is not heavily into Rollins, a far cry from his original reaction. He lands another frogsplash in the center of the ring and another curbstomp. Two count. He stomps the ground for a third. Crowd chants "burn it down" with him. Lesnar catches him for an F5, but Rollins lands on his feet. Superkick, curbstomp, 1, 2, 3. New champion.

Rating: 4.5 stars. Awesome, awesome, awesome. Great intensity, Rollins is incredible, Lesnar worked hard and the crowd was super invested. As good a 15-minute match as you'll ever see. 

The Fiend debuts

It's time to get freaky. Wyatt comes out with a remixed version of his old Live in Fear theme song. He's wearing the Fiend mask as a flashing spotlight follows him. He still has a lantern, but it's a severed head. If I was a child, I would be terrified. Finn Balor is about to get killed harder than Dolph Ziggler.

Wyatt slams and clubs Balor. He did a scary looking neck-twist move, the type you'd see in a movie where one character snaps the neck of another. Wyatt goes for Sister Abigail, but Balor fights back. Slingblade, shotgun dropkick. Another shotgun dropkick. He attempts a coup de grace but gets caught with a mandible claw. Wyatt wins. 

The announcers say Wyatt has Undertaker-levels of intimidation. I guess new Wyatt is going far. 

Rating: No rating. Essentially a squash match. The Fiend is amazing, though. Legitimately terrifying. The crowd chants "that was awesome" after The Fiend's cinematic exit. 

Kofi Kingston vs. Randy Orton ends in double countout

Kingston comes out with the New Day throwing pancakes. One of his pancakes hits a woman who's on her phone. Good start. Split crowd for this match. As the two begin there are dueling "Kofi's stupid!" and "Randy sucks!" chants. Crowd is into it, but they're starting slow -- probably to ease the crowd into the match after the Stratus/Charlotte match.

Kingston goes for a springboard attack but Orton pushes him to the outside. Orton takes the champ over to the announcer's tables and slams him about. They move back in the ring. A European uppercut from Orton sends them back outside. Orton tries to Irish whip Kingston into the steps, but Kingston jumps over them, runs back, jumps off them and strikes down Randall Keith Orton. Kingston attempts a cross body from the ring apron but Orton ducks. Orton slams Kingston on one of the announcer's tables.

Back in the ring, the dueling chants begin again. Orton goes for a superplex but Kingston fights him off and lands a tornado DDT from the top rope. Two count. The two stagger up and Kingston starts with strikes on Orton. Tom Phillips says we're in the fourth quarter, and Cory Graves says we're in overtime. That worries me, because it feels to me like we're just getting to third gear.

Kingston starts clapping for a trouble in paradise kick. Orton counters with a backbreaker. Orton starts clapping to taunt Kingston, and goes for a draping DDT. Kingston counters, though, and drops Orton to the outside. Huge trust fall on Orton. Back inside the ring, Kingston hits a frogsplash crossbody. Two count. 

Kingston attempts offense in the corner, but Orton trumps him with a draping DDT. He sets up an RKO, but Kofi turns it into a backslide pin attempt. Kingston goes for a trouble in paradise, but Orton dodges. Kingston jumps from the turnbuckle and gets caught with an RKO. Before Orton can pin him, though, Kingston rolls outside. Kingston's kids are in the crowd. Orton begins to taunt them and Kingston, enraged, attacks Orton. Double countout finish. Crowd chants "bullshit."

After the match, Kingston dominates Orton with a Kendo stick and hits him with a trouble in paradise kick. 

Rating: 3.25 stars. Nice match. Ended as it was on the cusp of getting great. Crowd hated the finish, though. 

Charlotte Flair defeats Trish Stratus

The announcers are hyping this as a clash of two eras. This match is Rocky 6, essentially. Crowd is into Stratus, who's from Canada. They start the match by chanting the Canadian national anthem. 

Stratus starts off with some acrobats, including a springboard hurricanrana, leading to a "you still got it!" chant. Charlotte gutwrenches Stratus but Stratus counters with an armdrag outside the ring. Stratus hits a wrecking ball dropkick to the outside. A woman in the crowd loudly proclaims to be "very Stratusfied." Flair pulls Stratus into the steel steps, then absolutely smashes her into the barricade. 

Charlotte slaps a shoulder hold onto Stratus inside the ring. Charlotte hits a suplex. She goes for a backdrop, but Stratus counters with a crossbody. Nice. Charlotte isn't happy about it, and throws Stratus head-first into the ground. Everything Stratus does, she's doing well. But there's a lot of nothing going on, with Charlotte taunting a lot in between moves.

Stratus interrupts a taunt with a takedown and hits punches on the turnbuckle. Stratus flips over to the apron, where she eats a big boot from Charlotte. Stratus narrowly avoids being counted out. Charlotte attempts a moonsault but Stratus rolls out. Stratus torpedoes through the ropes for a reverse DDT. She starts chopping Charlotte, Flair style. 

They end up on the turnbuckle, where Stratus goes for a hurricanrana. Charlotte looks to counter with a powerbomb, but Stratus shifts her weight at the last minute for the hurricanrana. It doesn't keep Flair down though, and Stratus gets clocked with another big boot. Now Charlotte begins working over Stratus' leg. Flair attempts a figure four, but is countered by Stratus. Stratus then locks Flair in a figure four, and then a figure eight, of her own. Charlotte gets the ropes, though.

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Figure eight.

WWE

Charlotte kicks Stratus by the knee, and the crowd chants "this is awesome!" Charlotte misses a spear, and Stratus hits a Stratusfaction (springboard bulldog) for a two-count false finish. Another "this is awesome" chant. The two exchange chops. Stratus goes for a jackknife rollup, Charlotte rolls out at two and Stratus nails her with a Chick Kick for a two count. Stratus goes for another, but Charlotte counters with a big boot.

Charlotte locks Stratus in a figure eight, and Stratus taps. After the match, Stratus gets a "thank you Trish" chant and a well-earned hero's sendoff. 

Rating: 3.75 stars. A bit slow at the start, but absolutely over delivered. Stratus did great, and Charlotte Flair is terrific. 

Kevin Owens beats Shane McMahon

If Shane wins, Owens has to retire. Owens, from Quebec, is mega hot with the crowd. Shane says the match will have a special guest enforcer, to make sure the match is all fair, Elias. (Elias is essentially now Shane's henchman.) 

The match begins with Elias distracting Owens on the outside, leading to Owens almost getting counted out. Not the smartest guy, apparently. Owens gets back in the ring and throws hands with Shane, then hits a cannonball in the corner.  Shane rolls out of the ring, and Owens goes for a suicide dive but is blocked by Elias. The distraction then allows Shane to throw Owens from the ring apron to the outside barricade. Owens almost gets counted out.

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Crowd loves Owens, hates Shane.

WWE

Shane strikes Owens in the corner as the crowd chants "Shane, you suck!" Apparently he's a really nice guy in real life, Toronto. Shane slams Owens with a Russian leg sweep. Toronto chants "you can't wrestle" at Shane. Well, you ain't wrong, Toronto.

Owens attempts a pop-up powerbumb, but Shane dodges and lands a DDT. Shane goes to put Owens into a sharpshooter, but Owens powers out and manages to hit a pop-up powerbomb. He pins Shane, but Elias distracts the ref -- and then Owens gets distracted too. Shane rolls Owens up for a two count, then eats a clothesline from Owens.

Elias slides a chair to Owens, encouraging him to smash Shane and get DQ'd. Shane slaps Owens in the face. Owens goes for a swing, but thinks better of it at the last minute. He superkicks Shane, hits a senton from the top rope and then a frogsplash from another turnbuckle. He pins Shane, but Elias pulls the ref out before the three count. Owens cannonballs Elias on the outside, but takes out the ref in the process.

With the ref out, Owens picks up the chair. Before he can take out Shane, though, Elias drags Owens out of the ring. Owens kills Elias with chair shots. Back in the ring, Owens goes to swing on Shane with the chair but the ref slides in to stop him. As the ref takes the chair off Owens, Owens kicks Shane square in the crotch and then hits a stunner for a highly symbolic win.

Rating: 2.75 stars. A lot of tomfoolery here, and the actually wrestling was only OK. But the crowd loved Owens and was into the match, which made it fun. The inverse of Bayley's match, in other words. The worst part was how easily Owens was distracted by Elias throughout. He looked like an idiot.

Bayley pins Ember Moon

It's going to be tough for these women to follow the three previous matches, all of whom had big stars. Better now than in three hours, though.

Moon hasn't made much of an impact on the main roster, but she's super good. She starts off the match with strikes and acrobatic offense. She puts Bayley in a bow-and-arrow style submission. Some of the crowd claps for Bayley, but there's significantly less heat here than in previous bouts. 

Bayley hits a clothesline to turn the tide. She lands a suplex and starts working Moon over in the corner. The crowd is bored, and starts singing the "Hey Bayley" song. Bayley hangs Moon upside down over a turnbuckle and nails a springboard elbow drop. She then puts Moon in an inverted boston crab. 

The two fight by the ropes. Moon does a top-rope hurricanrana and then a gutwrench codebreaker move for a two count. Crowd is absolutely dead. Moon counters a Bayley kick with a nice powerbomb. Moon goes to the top rope, but is met by Bayley who hits a top-rope Bayley to belly for the win.

Rating: 2.75 stars. The women worked hard, and wrestled a good match. They were killed by the indifferent crowd, though. 

AJ Styles defeats Ricochet

AJ Styles and Ricochet are arguably the two best wrestlers in the whole company. They've had several matches thus far, including one at least month's Extreme Rules event, but none have been as great as you'd expect. Hopefully this is the one. 

The two start off quick. Within the first minute Ricochet literally bounces off Luke Gallows and Karl Anderson to hurricanrana Styles. Back in the ring, Styles cuts off Ricochet and starts working over his leg. 

Ricochet makes a comeback after an enziguri. He then hits a springboard lariat on one foot, selling his injured leg. Styles gets control back, though, with a kick to Ricochet's leg. Styles beats him down, and every time Ricochet tries to mount a comeback his knee fails him. Styles locks him in a calf crusher, which Ricochet counters into an anaconda vice. Punk'd. Styles powers out, though.

Ricochet hits an impressive northern lights suplex into a falcon arrow. He then takes out Anderson and Gallows on the outside then ascends the turnbuckle. Ricochet goes for a phoenix splash which Styles counters with a beautiful Styles clash. 

Rating: 3.75 stars. The start was great, as was the finishing spot. All the work has crisp, but the middle was a bit plodding. The finish itself was also abrupt, even if the Styles clash was sweet.  

Goldberg kills Dolph Ziggler

It's smashing time. Dolph Ziggler is out first. He grabs a mic and tells the crowd he's the best thing on the show and in WWE. He's the best thing to happen to pro wrestling, DZ says. I am ready to see this man get killed by Goldberg.

Crowd is super hot for Goldberg. Everyone knows Dolph Ziggler is great at being speared, and Goldberg is great at spearing. 

The two square up. Ziggler backs off, then hits Goldberg with a surprise superkick. One count. Goldberg gets up and eats a second superkick. Ziggler goes for a third one and Goldberg hits a huge spear. Jackhammer nailed, 1, 2, 3. 

Goldberg walks up the ramp but before he can walk backstage Ziggler calls him back to the ring. Goldberg obliterates him with another spear. Happy days. Goldberg walks through the back, but Ziggler gets the microphone again and says Goldberg is a laughing stock. Goldberg comes back out and hits a super spear. 

Rating: No rating. Their match, while not a real match, was everything it should have been. Goldberg looked great. Ziggler calling him back once was fine. The second callback was overkill. 

Becky Lynch retains Raw Women's Championship

SummerSlam is going to be a long show, which means the performers who go out earlier in the show have a much fresher, more energetic crowd to work with. Becky Lynch and Natalya are the lucky two to start the show: It's Becky Lynch, arguably the most popular wrestler on the roster, against home-country hero Natalya.

Natalya enters draped in a Canadian flag, just for that sweet cheap pop. Crowd is split, but into both women. 

Lynch starts out strong, and goes for an armbar that one of the announcer's errantly call a Disarmer. Then then transfers into a triangle choke. I believe Lynch dabbles in Jiu Jitsu, and it shows. Natalya heads for the ropes, but there are apparently no rules in this submission match, meaning catching the ropes doesn't lead to a rope break. They tumble outside, though, and Natalya takes control.

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Sharpshooter. 

WWE

Natalya works down Lynch in the ring, which leads to a big chant for Lynch. First big spot of the match sees Natalya lock a sharpshooter on the turnbuckle, through the ropes. Eventually Natalya breaks, and the two end up outside again. They brawl, with Lynch slamming Natalya shoulder-first into steel steps, the idea being this sets up her Disarmer. But Natalya fights back and hits a superplex.

Back in the ring Natalya goes for a low dropkick, but Lynch counters into a sharpshooter. The crowd roars. Natalya counters, rolling through and pushing Lynch to the turnbuckle. Crowd chants "this is awesome." A bit early, but so far so good. Lynch goes for a high kick, but Natalya counters and puts Lynch in the Disarmer. Crowd roars again. 

Lynch rolls out, but Natalya catches her in a sharpshooter. The crowd erupts for it. There were big Becky chants earlier, but it now seems like Toronto wants to see a new champ. Lynch manages to escape, and sweeps Natalya into a Disarmer. Natalya taps out.

Rating: 3.75 stars. This match was all action, and it was all great. But it was a touch short, as an extra few minutes could have made it truly great. 

Preshow results

SummerSlam's two-hour preshow had three matches, two of which were for titles. Here are the quick results.

Alexa Bliss and Nikki Cross retain Women's Tag Team Championships: They defeated former champs The IIconics. 

Buddy Murphy vs. Apollo Crews ended in disqualification when Erick Rowan attacked Murphy: It follows a key WWE storyline right now, as on SmackDown Murphy revealed Rowan to be behind a string of mysterious attacks on Roman Reigns. 

Drew Gulak beat Oney Lorcan to retain Cruiserweight Championship: Gulak pinned Lorcan. 


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Apple Watch: It's Been 5 Years Since My Original Review, And It Holds Up


Apple Watch: It's been 5 years since my original review, and it holds up


Apple Watch: It's been 5 years since my original review, and it holds up

I'd love to say that when I first put on the Apple Watch, I'd never seen anything like it before. But of course, that's not true. By late 2014 I'd been surrounded by smartwatches for a few years. So when Apple announced it was making its own watch, my thought (as so often with Apple) was: finally.

The first smartwatch I reviewed at CNET was the Martian Passport, an analog watch that could make phone calls. It sounds so primitive now, but it was cool in early 2013. The Pebble Watch followed, and the Steel version became my favorite: It was like a Casio watch turned into a useful little pager-assistant. It was simple and had long battery life, and it was great.

There were others, too: Samsung's first smartwatches were ambitious (a camera?). Google's first Android Wear watches arrived in 2014. Meanwhile, there were Fitbits and Jawbone trackers galore.

I say this to lay the groundwork for the Apple Watch and what its impact was. Like the iPhone wasn't the first smartphone, the Apple Watch wasn't the first smartwatch... but it made the biggest footprint. It was another step validating that a world of wearables was here to stay. 

I was able to wear the Apple Watch a month before it went on sale. I spent a ton of time with it, getting used to both how it handled phone calls, and the activity tracking rings. I looked at my heart rate measurements. I accidentally ordered an Xbox One with an early Amazon app.

The Watch was, much like the first iPhone, sometimes feature-limited. But it also had some features that already stood out.

My original review was updated a year later, which you can read here. Some parts have changed, clearly, and Apple has updated the OS. But I'll comment on what I wrote then, and how I felt, and how that's evolved. Quotes from the original review are in italics.

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The gold Apple Watch, way back when.

James Martin/CNET

An excellent design, with luxury overtones

Apple wants you to think of the Apple Watch as fine jewelry. Maybe that's a stretch, but in terms of craftsmanship, there isn't a more elegantly made piece of wearable tech. Look at the Apple Watch from a distance, and it might appear unremarkable in its rectangular simplicity compared with bolder, circular Android Wear watches. It's clearly a revamped sort of iPod Nano. But get closer, and you can see the seamless, excellent construction.

The first Apple Watch came in aluminum, steel and ramped all the way up to a gold model costing more than $10,000. Compared to other smartwatches, it screamed luxury.

Certain touches felt luxurious, too: the fine-feeling Digital Crown, which spun ever so smoothly like a real watch part, for instance. The OLED display, which was a first for an Apple product, looked crisp and bright.

The most amazing part, maybe, were the watch bands. Apple created a really nice series of specially designed straps, from a steel link to a clever magnetic Milanese mesh that were extremely expensive and impressively engineered. 

Its watch face designs were great, too, and they integrated some information from the iPhone that aimed to add at-a-glance ease of use. There was a Mickey Mouse watch face that danced! The Solar face showing sunrise and sunset, and the astronomy face that showed planetary alignments and moon phases, felt like magic. I wanted more, but Apple's assortment of watch faces was limited, and it didn't allow for third-party watch face design. That's still the case now.

A lot of the Apple Watch reminded me of the strides Apple began with the iPod Nano, which also had watch mode... and a Mickey Mouse watch face.

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Sarah Tew

New technologies at first: fantastic haptics, a force-sensitive display

All Apple Watches have a new S1 processor made by Apple, that "taptic" haptic engine and a force-sensitive and very bright OLED display, which is differently sized on the 38mm and 42mm models. The watch has its own accelerometer, gyrometer and heart-rate monitor, but no onboard GPS. It uses Bluetooth 4.0 and 802.11b/g/n 2.4GHz Wi-Fi to connect to your phone or your home network. There's a built-in speaker and microphone, but no headphone jack.

As I wore the watch on the first day, I felt a rippling buzz and a metallic ping: one of my credit card payments showed up as a message. Apple's "Taptic Engine" and a built-in speaker convey both a range of advanced taps and vibrations, plus sounds. Unlike the buzz in a phone or most wearables, these haptics feel sharper: a single tap, or a ripple of them, or thumps.

Sometimes the feelings are too subtle: I don't know if I felt them or imagined them. My wrists might be numbed from too many smart devices. I set my alerts to "prominent" and got sharper nudges on my wrist.

The first watch introduced some ideas that eventually made their way to other iPhones. A "taptic engine" delivered on some amazingly refined vibration effects, ranging from a purr to a ping to a gentle tap. These were way ahead of what anybody else was doing -- and they weren't just a gimmick. The notification types associated with unique vibrations felt distinct. Sometimes, the vibrating taps on the first Watch weren't as powerful as I wanted. But with later updates, the haptics made parts of the interface seem real: virtual wheels, clicking as if moving with invisible gears.

The more advanced haptics made their way to the iPhone next, making us used to them now. Other phones, game consoles like the Nintendo Switch, and VR accessories, have evolved haptics since, but the Apple Watch was the first mainstream device that upped the haptics game.

Force Touch was another wild idea: Apple made its watch display force-sensitive, meaning a deeper press could work like pushing a button. Though this idea was refined further into 3D Touch on the iPhone 6S, 3D Touch was a technology that never became as necessary as expected, and current iPhone models have dropped the pressure-sensitive display tech completely.

The Apple Watch still has Force Touch, though, and I think it always will.

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Digital Touch: I never used it much after that.

Sarah Tew

Lots of features. Too many features?

As you can see, this is a lot of stuff. Did I have fun using the watch? Yes, mostly, but there are so many features that I felt a little lost at times. There are so many ways to interact: swiping, touching, pressing harder into the display, a button and a clickable digital crown-wheel. Plus, there's Siri. Do I swipe, or click, or force touch or speak? Sometimes I didn't know where an app menu was. Or, I'd find getting back to an app I just had open would require an annoying series of crown clicks, swiping through apps, then opening the app again.

There's a reason I used the word "complicated" to describe my feelings using that first Apple Watch. Setting up bits of information, called complications, was slow and not always intuitive. Apps took a while to load, and were sometimes so slow that it was easier to check my phone instead. Quick glances and notifications, and phone calls, were fine. Apple Pay on the watch was clever, but would I use it? I wished the watch had more battery life.

I didn't like the overcomplicated feel. The design of the OS, and the card-like swappable mini-view apps that used to be on the Watch like a dock, changed over time. It's gotten better since.

Storing music on the watch, while it took a while to sync, was easier than attempts on Samsung Gear or Android Wear. Of course, I had to hunt for a good pair of Bluetooth headphones to connect with the watch.

Today I still forget to dive into and make the most of the apps on the watch. I just dusted off Walkie Talkie: it's cool. There's noise monitoring. One app lets me remote control my iPhone camera, which has been a huge help for my stay-at-home self-shot videos. The Remote app helps me when I lose the Apple TV remote every other day. 

Third-party apps, and the grid of options? It turns out I don't use them much at all. I don't dig down deep into the layers of functions. I prefer what's on the surface: watch faces, and their readouts. But I've come to appreciate the watch's surprising number of options and settings. It's better than not having them at all.

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The rings were the beginning.

Sarah Tew/CNET

Fitness: The ring idea was just the beginning

The Apple Watch doesn't work any fitness miracles that the rest of the wearable world hasn't already invented, and it doesn't ship with any new magical sensors that change the game. But the Apple-made integrated fitness apps, Activity and Workout, are far and away the best fitness apps on any existing smartwatch that isn't a dedicated "fitness watch" (Samsung Gear, Android Wear, Pebble and the like). A clever three-ring method of tracking daily activity, which simultaneously measures and rewards daily calorie burn, active exercise and standing up, feels like a fusion of rewards and metrics seen on the Nike FuelBand, Jawbone Up, Fitbit and others. 

I appreciated Apple's complete-the-ring motivational activity tracker, which felt inspired by wearables like the Nike FuelBand (not surprising, since Apple's head of fitness, Jay Blahnik, arrived from Nike). For the red ring's daily goals, it's great. It felt too easy to complete the blue Stand ring, and it still does.

There are tons of fitness advancements Apple has made on the Watch in the last five years: GPS, resting heart rate, workout controls, social sharing, third-party app integration, swimming, modes for accessibility, activity trends -- and I haven't even discussed Apple's massive health aspirations like adding ECG, checking for falls, monitoring elevated or irregular heart rate or women's health tracking. There is some form of coaching and motivation, too. But I'd still love to see more of that. I hit a wall when trying to be fit, and there's only so much watches seem to help.

The first Apple Watch was more of a Fitbit. Now, it's more of a health companion. Those two worlds still feel like they need to dovetail and grow. There are missing features, too, like sleep tracking, which feels like the inevitable next step.

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You still need an iPhone, just like in 2015.

Sarah Tew

It was, and still is, an iPhone accessory

Much like most other smartwatches, the Apple Watch isn't a standalone device -- it's a phone accessory. Android Wear, Samsung Gear, Pebble and others work the same way. But here, you must own an iPhone 5 or later to use the Watch. A few Apple Watch functions work away from the phone, but the watch primarily works alongside the phone as an extension, a second screen and basically another part of your iOS experience. It's a symbiote.

One thing I noted back then was that you needed an iPhone to use the Apple Watch. Unlike other wearables that can pair with Android or iOS, or even sync with a computer, the Apple Watch was always designed to live symbiotically with the iPhone.

That's still the case now. Even with independent cellular options, and an on-watch App Store, you can't use the Watch without pairing to an iPhone. And it still won't work with Android. It's a shame, because a fully standalone watch could be a really helpful tool for many people who don't have iPhones, and it could even be a phone alternative (for kids, maybe).

Apple's AirPods created a gadget trinity where the Watch, the iPhone and AirPods can all work seamlessly together. But that trinity is an expensive one. The entry price of the Apple Watch has dropped, at least. But it feels like an extension of the iPhone more than its own device, even now.

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The Apple Watch Series 5: much better, with a few similarities.

Sarah Tew/CNET

Today: the best watch in a war of attrition

You don't need an Apple Watch. In many ways, it's a toy: an amazing little do-it-all, a clever invention, a possibly time-saving companion, a wrist-worn assistant. It's also mostly a phone accessory for now. In the months and years to come, that may change: with Apple's assortment of iPads, Macs, Apple TV and who knows what else to come, the watch could end up being a remote and accessory to many things. Maybe it'll be the key to unlock a world of smart appliances, cars and connected places. In that type of world, a smartwatch could end up feeling utterly essential.

I think back to what the Apple Watch was competing against back then: Jawbone, Pebble, Fitbit, Google's Android Wear, Samsung's watches, the Microsoft Band. A lot of competitors are gone now. Fitbit was acquired by Google. Samsung still has watches. Garmin makes lots of dedicated fitness watches. There are still plenty of more affordable relative newcomers, too.

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The original Apple Watch, with the Pebble Steel, Moto 360 and the original iPod Nano with wristband (clockwise from top left).

Sarah Tew

In a field of fewer alternatives, the Apple Watch's consistent addition of new features and ongoing performance improvements has made it the best option. It's Apple's commitment to gradual improvements that has made it a stand-out watch now, especially compared to the struggles of Google's Wear OS.

The Apple Watch is still an iPhone accessory. And it's still not an essential product. But it's become a really fluid and useful device, one with lots of key upgrades that work, and one that's a lot easier to use.

What's the best smartwatch now? The Apple Watch. That doesn't mean I don't want to see improvements: battery life, sleep tracking, a watch face store and most importantly, Android support and true standalone function. If the last five years are any indication, Apple will tackle these problems on its own... time.


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