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LG Wing hands-on: Here's what it's like to actually use the weird swiveling phone
LG Wing hands-on: Here's what it's like to actually use the weird swiveling phone
These days, phones are either rectangular slabs with one straight screen or, in the case of the Galaxy Z Fold 2 or Motorola Razr 5G, they're slabs with flexible screens that open up. But the LG Wing is neither. Instead, it's a phone with two screens, one of which swivels on top of the other.
Yes, it's weird and yes, it's expensive at $1,000 on Verizon (UK and Australia pricing have not been released yet, but that converts to about £775 and AU$1,394). But the design isn't as crazy or pointless as it seems. After pushing through the initial learning curve, which does take some time, my experience with multitasking and recording video got a boost thanks to the Wing's unusual shape.
The LG Wing isn't for everybody, and LG knows this. Its bulkier design and potentially steep price will automatically lead to many people writing it off. Also, not all apps will accommodate the two screens. Nevertheless, I appreciate LG's willingness to try something different. Swivel phones aren't exactly new, even if they aren't around much anymore: The VX9400 from 2007, for instance, is an early example of an LG phone with a similar design, and I myself owned a beloved Nokia 7370, which featured a screen that swiveled out as smoothly as a switchblade comb. But LG has applied that design thoughtfully enough for this current era of phones.
Whether or not people are willing to pay to give its $1,000 vision a shot is the big question. While it's not impossible to sell an expensive handset amid a pandemic when everyone is more budget-conscious, as Samsung has shown with its Galaxy Note 20, it's certainly risky to do so. And LG's record of selling experimental phones isn't stellar. Its modular G5 from 2016 and curved G Flex from 2014 weren't exactly top sellers. But fitting "more screen in less space" is always appealing, and the LG Wing, at the very least, executes its own concept well.
In the US the LG Wing will be available first on Verizon, then AT&T in the fall and T-Mobile -- all on their respective 5G networks.
LG Wing design: Spin me right round
I spent time with a preproduction model and found that the LG Wing is a straightforward phone when it's closed. It has a 6.8-inch display, wireless charging and an in-screen fingerprint reader. But it's also missing a few things that other LG phones have. It doesn't have a headphone jack, which LG usually keeps, and it doesn't have a formal IP rating for water protection.
And while it's not as heavy and thick as the Galaxy Z Fold 2 when it's folded, the LG Wing is still thicker and heavier than regular phones. It's about a third thicker than most phones, not twice like I first assumed, because the top panel is thinner than the bottom.
The phone only opens in one direction, clockwise, so to open it single-handedly, it should be in the right hand. (I'm a left-hander and I thought mine was broken and stuck when I first tried to open it, but it wasn't.) The motion does require some carry-through with the thumb, and if I didn't slide it strong enough, the top display would stop short of clicking straight. But most of the time it rotated fine and the mechanism feels sturdy. While I didn't go buck wild trying to rip these two displays apart, I didn't feel like I needed to be any more careful with it than with any other premium phone. LG estimates that the phone is durable enough to survive 200,000 rotations over the course of five years. If you want more protection, LG is working on cases, but those will undoubtedly add more bulk.
The phone has a 6.8-inch display on top that rotates clockwise.
Angela Lang/CNET
LG Wing's 2 displays do double duty
Once the phone's open, you can do a variety of things in a variety of orientations. Multitasking is the most obvious benefit, like watching YouTube while looking up something on the web. If you're talking to a buddy over the phone and want to check your calendar to schedule a time to meet up, you can do that too. My favorite way to use it is having Maps display on the larger screen and music controls on the other one. This is especially useful in the car, when I want to skip tracks without fussing too much with the phone and taking my eyes off the road. Given the bulk of the Wing though, I suggest having a sturdy phone mount. When I found myself opening the same pair of apps often (Maps and Spotify, for instance), I paired them so they could launch quickly together.
The back of the phone when opened.
Angela Lang/CNET
When held upside down, the phone opens up different experiences for gameplay. I played the racing game Asphalt 9 this way, with the bigger screen displaying the main gameplay and the smaller one displaying a roadmap. I'm not convinced this was useful, though. Plus the phone is top-heavy when held upside down, so it was uncomfortable to hold the thinly edged display in my hands after a while.
Having two screens to navigate one app is interesting too. With messaging, for instance, I can view a large part of the conversation while texting. But as I mentioned before, not every app is optimized. For instance, I'd love to watch a YouTube video while reading comments on the other screen, but I couldn't do that on the phone. And if you don't want to use the bottom display much at all, it can be turned into either a trackpad to navigate the top display, or blacked out completely and used as a physical grip.
3 cameras and a gimbal
The Wing has three rear cameras: one standard camera and two ultra-wide cameras. One of the ultra-wide cameras has a gimbal inside, which is similar to the Vivo X50 Pro. Gimbals are used to stabilize and balance video even when you're moving around a lot. LG added a special Gimbal Mode with extra controls as well, so you can pan and follow your subject as they move.
My video footage was steady, even as I was recording while walking quickly. Video looked more stable than the one recorded on the iPhone XS, which we happened to have on hand, and footage from the LG Wing lacked that pulsing effect the iPhone had too. When it came to picture quality though, colors were more true-to-life and objects looked smoother on the iPhone. On the front is a 32-megapixel camera embedded inside the phone and popup from out of the top edge when in use, which is a lot like the OnePlus 7 Pro, Vivo Nex and Oppo Reno 2. The selfies I took were bright, in-focus and clear.
Videographers may be interested in the suite of tools the LG Wing has, and Gimbal Mode adds an extra layer of control and creativity. Gripping the phone vertically while shooting horizontally also made it comfortable to shoot video. But if you're a casual video-taker, this isn't a must-have, and current iPhones and Pixel phones have excellent video stabilization features too.
In bright, ample lighting the phone takes vibrant and clear pictures.
Lynn La/CNET
Another outdoor image taken on the LG Wing.
Lynn La/CNET
In this closeup shot, the flower petals on the foreground are in focus and sharp.
Lynn La/CNET
A photo taken with the phone's pop-up front-facing camera.
Lynn La/CNET
LG Wing's hardware and other specs
Powering the phone is a Snapdragon 765G chipset and a 4,000-mAh battery. Since I got a preproduction unit, I didn't conduct battery tests. Anecdotally though, the Wing had a decent battery life. With medium usage of both screens it was able to last a full day without charging.
LG Wing 5G specs
Display size, resolution
Main screen: 6.8-inch OLED; 2,460x1,080 pixels. Second screen: 3.9-inch OLED; 1,240x1,080 pixels
Elden Ring Boss Guide: How To beat Margit, Godrick, Radahn, and more
Elden Ring Boss Guide: How To beat Margit, Godrick, Radahn, and more
Elden Ring is out and like every other Souls-like game there are times when you confront a major foe who will put your survival skills to the test.
Elden Ring has the largest roster of bosses and secret encounters of any Souls-style game to date, and people are quickly figuring out how unforgiving these bad guys can be. So with that, we're offering a quick rundown of general tips to know when facing these bosses. Along with that, a guide on defeating some of the first major bosses of the game.
Check back with us in the coming days as we'll be adding more guides and tips on overcoming the big bads of The Lands Between.
General Boss tips
Learn Their Patterns
While every boss can be daunting, they each have a pattern that they follow rigorously. The most important thing you can learn when fighting enemies is how they move and what behaviors they follow. This knowledge can be a bit tough to learn, especially when you have swords and magic spells being hurled at your face. But once you do, you'll get a sense of how a boss' attacks work and what you can do to overcome them.
Don't Rely on Rolling Too Much
Rolling in Elden Ring is vital to every battle, but it's easy to abuse it. The move gives players a small window of invincibility on any attack, so it appears that spamming it would be the right answer to whatever scenario. Do not do this. FromSoftware purposely makes enemies' attacks reach a certain distance for when you roll. Bosses also have multiple quick and delayed attacks to throw off the timing of your rolls. Keep that in mind even in the heat of the battle.
If you need to roll, especially for boss battles, try rolling toward the boss. It sounds counterintuitive but the way FromSoftware designs boss attacks, going toward the boss helps you evade, as the expectation is for you to roll away. If there's one attack constantly hitting you when you roll away, that's when you need to roll forward.
Being Greedy is Dangerous
We know the feeling you can get when a particular foe gets caught in a vulnerable spot, and you want to keep attacking them. However, it's important not to be greedy in those moments. Before you know it, a boss can quickly recover and send you flying with a powerful counterattack. Always be mindful of the time it takes to attack. It's often better to go in for a couple of quick hits and back away to safety, even if there's time for another set of blows.
Make Sure to Use Your Summons
As players progress through the game, they'll receive more summons. These spirits can be somewhat weak and do minimal damage, but they distract the boss. These assists provide a small respite from the battle, allowing you to heal or set up a powerful charge or jumping attack. Calling on a summon should be the first thing players should do in a boss battle.
For the boss fights of legacy dungeons, there is usually a summon right next to the golden fog gate. Keep an eye out for an orange symbol on the ground as these fighters are powerful and can help you tremendously in these hard battles. You might need to find these NPCs within the dungeon before they will help.
Finish The Fight, Later
FromSoftware always finds ways to catch you off guard. An example is the Tree Sentinel, a big brute of a boss, in the game's first area. It's a powerful foe that can kill you in two hits. This encounter may give you the impression that you have to beat him at this moment, but trust us when we say that is not the case. You'll inevitably come across some foes that will knock you out in a quick fashion. While you can certainly try and figure a way to beat them, you're often better off just taking the hint and doing something better with your time. You can always come back later once you're stronger and get some revenge -- and those moments are always satisfying.
Now let's take a look at some specific bosses...
Margit, The Fell Omen
Margit, the Fell Omen can be a daunting foe to face in your first hours with the game.
From Software / Namco Bandai Games
This encounter is likely the first major boss you'll face in Elden Ring and they will certainly put you through your paces. The battle against Margit is, above all, a test of your dodging, attack skills and patience during a fight. Despite its size, Margit is highly mobile and can easily close the distance to land some hits on you if you aren't careful. The boss primarily uses their staff as a close-range weapon, striking with three-hit combo attacks and a harder two-handed blow that can drop your stamina fast if you try to block it. Margit will throw magic daggers at a distance at a range, and it's best to avoid them by dodging.
The best way to strike Margit is to hit them once they've finished performing their attacks. By looking at their attack patterns, you can have a window of opportunity to hit them with quick strikes. It's always better to stick and move rather than lay into them with a series of long combos. Go for brief 2-3 hits and then move away to avoid their follow-up attacks. And unless you have decent strength and endurance for your character, it's always better to roll out of the way of its attacks. Though if you have a shield with parry sub-ability -- and you're willing to take a risk -- you can stun Margit with a well-timed parry. However, if you miss the timing, you leave yourself open to a devastating attack.
Once you clear half its health, Margit enters a second phase where they'll pull out a massive hammer. While their patterns are still similar, Margit's extra aggression makes for a more tense fight. The best thing to do is stay composed and look at their patterns to find an opening. And always stick with dodging as opposed to blocking. If you try to block their hammer, you will lose your stamina and open yourself up for attack. Remember to stick and move, and keep your attacks brief when fighting Margit, and you will eventually defeat them.
If you're still struggling, another option to make the fight slightly easier: Visit the Murkerwater Cave dungeon, north of the Dragon Burnt Ruins. Inside the case, you'll encounter a boss named Patches, a recurring character from previous FromSoftware games. If you spare his life after he yields in combat, he will open up his inventory for purchase. One item he sells is Margit's Shackle, which will stun the boss during its first phase only, allowing you to go in for a series of strikes. This is a great way to overcome Margit if you need extra help with the fight
Godrick The Grafted
The battle against Godrick will be a real test of patience and resolve. It'd be best to bring in some back up for him.
FromSoftware / Namco Bandai Games
If you make it through Stormveil Castle, then you've already picked up skills and tactics when it comes to overcoming foes. However, the battle with Godrick is, by far, the biggest hurdle you'll need to overcome. As the first demi-god you'll fight, this fallen ruler of Stormveil Castle will pull out all the stops to take you out. Much like Margit, Godrick is speedy despite his size. But unlike Margit, Godrick has a larger arsenal of weapons and skills to use.
Before this fight, one thing you can do to make it easier is to summon an AI character. Nepheli, a traveling warrior, is someone you'll first meet in the Roundtable Hold, and you can find her again in Stormveil Castle near Godrick's location. If you speak with her, she will help you during the battle. Just outside the door to Godrick, you can see her summon sign. It's recommended you call in an assist in this fight, as having a backup will be a big help.
Like the previous fight, you'll need to watch Godrick's patterns to avoid their strikes. One attack to watch out for is a 360-degree wind attack that will encompass the immediate area of Godrick, damaging you and other allies if you stay close. It's important to watch for his tells and avoid his attacks once he gets them ready. It would be best to try to be more aggressive in this battle. Godrick has a lot of health, so playing it safe too long can exhaust you and resources, leading to a sudden defeat. Still, don't be greedy with your attacks.
During his 2nd phase, he'll take a more desperate tactic and graft the head of a dragon onto his arm and use it to attack you. This upgrade for him not only adds a new melee attack to his arsenal, but he can also use his new arm for breathing fire on you, which does considerable damage if you get hit. During this phase, the best thing to do is to keep a medium distance away from him, avoid his area of effect attacks, and then run to his blind spots when he pulls out the dragon head to breathe fire. The flames will only go in front of him, so running up to his side or behind him will protect you while also leaving him vulnerable for extended periods.
One of the important lessons this fight will impact is the importance of placement and position in a fight. Along with being a narrow bridge, the area also has a set of stairs on both sides. The elevation change can prove to be an advantage, as some of Godrick's attacks can miss you entirely if you get the high ground above him or below him. If you can be mindful of his attacks while also keeping your positional advantage, then you will be able to overcome Godrick with patience and a steady rhythm of attacks.
Red Wolf of Radagon
The battle with Red Wolf of Radagon will test if you can handle a foe adept at magic and close ranged combat.
FromSoftware / Namco Bandai Games
The battle with Red Wolf can be tough, due to how aggressive it is with close-range attacks and its set of long-range magic attacks. Like other major bosses, the Red Wolf is highly mobile, and uses that to its advantage with its attacks. Its deadliest attacks, by far, are the magic missiles, which are homing attacks that will tear right through your defenses and health. The Red Wolf also has a regular habit of priming up its magic spells and then using melee attacks to close the distance, adding further pressure on you. It can be tough to manage, and you'll likely face a quick death during your first attempts.
Thankfully, the Red Wolf doesn't have a second phase, so you'll see most of its patterns and tricks during the first couple minutes of the fight. The important thing to figure out is that the Red Wolf is very aggressive. Yet, that aggression can be used against it. Once it finishes attacking, it will leave itself vulnerable to counterattacks. Given the frequency of its attacks, you'll have plenty of opportunities to go in for quick hits -- provided you dodge its attacks without fail. Don't bother chasing after it; keep your distance and let it come to you. Once it has finished its attacks, strike it and back away. Keep this up for the remainder of the battle, and you will eventually come out on top.
Rennala, Queen of the Full Moon
Rennala is an incredibly powerful magic user, and can easily vaporize your character with her spells.
FromSoftware / Namco Bandai Games
The two-phased fight against magic-wielding Rennala is a bizarre one, but it's still a challenging fight. Unlike other bosses, Rennala likes to keep her distance, use spells, and summon monsters to tear through you. She'll start off with having her academy students fight for her, but once the battle continues, she'll take matters into her own hands -- and that's where things can quickly go south.
The first phase taking place in the library is a strange one. As you can see in the center of the room, Rennala is suspended in the air and it's impossible to reach her. The only way to bring her down is to find three different glowing gold students. They're hidden in the library, so you'll have to run through the area to search for them. Once you destroy three students, Rennala will fall to the ground in the center of the room, opening her up for attack. She won't stay down for long, though. Once enough damage has been done, she'll come back up, forcing you to repeat the previous steps. The biggest dangers in this phase of the fight is the magic that sends furniture hurling towards you, along with some devastating spells that will turn Renalla's students into missiles. The best thing to do is dodge through these attacks while searching for glowing students. After you deal enough damage, Renalla will then get serious.
This second phase is where the fight gets more dangerous. Rennala is an adept mage, and she'll keep her distance away from you while she sends out devastating magic attacks. Many of her spells are homing, which means you'll need to be extra careful when dodging and running towards to close the distance. Also, she'll call in help from her plethora of summoned monsters, many of which are common foes you've fought through the game thus far. These additional enemies are ultimately a distraction. If you focus too much on them, Renalla will snipe at you with her spells, spelling a quick defeat. If you die during this phase, you'll have to repeat the first one again.
The best way to defeat Renalla is to take note from previous bosses and be aggressive. While Renalla has some spells that push you away, she is very weak at close range and easily staggered with attacks. If you are a spellcaster, the best thing to do is to dodge her spells and then cast your own in quick succession. The key to winning this fight is to not hesitate and land your attacks when you see a window of opportunity. If you can keep it up, then you'll defeat Renalla in no time.
Godfrey, First Elden Lord
Roll forwards, not backwards!
From Software
Godfrey is the first required boss in Leyndell. He's a big golden brute with a giant axe. Luckily, his attacks, while powerful, are somewhat typical for a boss.
A good way to start off the fight is with a summon. If you haven't yet, visit the Fringefolk Hero's Grave, which is at the very start of the game behind a fog wall. Complete the dungeon and you'll receive Banished Knight Oleg who is a more powerful summon that can take quite a few hits from bosses.
As for strategy, the key to his Godfrey fight is to roll forwards, not backwards. Godfrey makes use of his giant axe to reach you as you roll back. If you see him winding up, it's like he's getting ready for a long-reaching attack which is when you want to roll forward. He'll also use this attack when you're backpedaling while trying to heal.
If there's an attack you want to be aware of it's his stomp. It comes out quickly and will stun just enough to combo into an axe swing if you don't move. If you see a stomp coming, try to use a shield to block the attack instead of rolling away since it can still catch you.
You'll want to attack when you roll forward into those long axe attacks and when you roll away from his jumping pound attack. In both cases, he takes an extra couple of seconds to reset himself leaving him open to attacks.
Morgott, The Omen King
If Margit gave you nightmares, Morgott is going to haunt you while you're awake. The Omen King is going to be the toughest challenge you've faced so far unless you have gained a substantial number of levels. Even then, this is far from an easy fight.
The good news is that you have an orange summon available right outside the golden fog: Melina. If you don't see her symbol, use a Furlcalling Finger Remedy to reveal it. She's going to be vital for the fight as she can heal you while also dealing and taking damage. You'll also be able to use one of your own ash summons, but it's best to save that for the second phase.
What's important in this battle is speed. Do not attempt long combos against Morgott. Their attacks are so quick, can do multiple hits and will be delayed in order to throw your timing off. What you want is to get in, do a quick jumping attack and run away. This is where having Melina helps because as soon as she becomes targeted, you can get a few more hits in as well as a jumping attack.
In this fight, rolling back is more ideal as Morgott doesn't have long reaching attacks. If you're far away, they can throw some daggers or a lance that can be easily blocked or dodge. If you see swords floating above, that's a big area-of-effect attack and you want to roll back and avoid any areas where they land.
Phase 2 starts when Morgott's health gets about halfway. They'll lean over and start coughing. This is your sign to run away because a big blast is about to happen. If you're clear, it's time to for an ash summon in order to get another target for Morgott.
In the second phase, Morgott does the same attacks, but whenever an attack is missed, a puddle of liquid will be left that will erupt a few seconds after so make sure to avoid them. Aside from that, keep the same strategy of jumping in for quick attacks and then getting out of range. Keep this up and Morgott will go down.
Starscourge Radahn
The battle with Radahn is one of Elden Ring's most bizarre and epic boss fights. Come in prepared.
FromSoftware / Bandai Namco Games
While not required to complete the main story, this battle against Starscoruge Radahn is one of Elden Ring's most epic boss encounters, and it's one you'll likely find yourself walking into unintentionally. Located just off from Redmane Castle in the Caelid region, the battle with Radahn will see you face off against a towering foe who wields a ludicrous amount of power. Along with that, you'll call in many support characters to help you in battle. It's truly a one-of-a-kind fight, but it's also quite unforgiving. One wrong move against Radahn can result in a quick and brutal defeat.
What makes this battle so difficult is that is Radahn's attack power and range are so high that he can easily kill you within seconds of the fight beginning. He wields a magic-infused bow and twin great swords that can tear through your defenses. Right at the beginning, you'll need to close the distance on Radahn while also taking the time to summon allies to the fight. During this part of the fight, he'll try to pick you off with his arrows, and they deal considerable damage. You'll need to stick with cover, using the piles of old weapons as a shield, and close the distance to Radahn. You'll need to jump on Torrent and begin your attack from here.
This battle has two phases, and you'll need to pick your moments to attack Radahn and make a quick exit to avoid his strikes. For more of a detailed breakdown of the battle against Radahn, check out deeper guide that details the fight and the best strategies you'll need to beat him.
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GoPro HD Hero2 review: GoPro HD Hero2
GoPro HD Hero2 review: GoPro HD Hero2
I've had a bit of a love-hate relationship with the GoPro HD Hero that we've used during the recording of the Car Tech Live podcast for the last year or so. On the one hand, the Hero takes phenomenal wide-angle video, is ridiculously durable thanks to its polycarbonate shell, and (when you get the settings right) relatively easy to use. However, that last bit is also my biggest point of contention with the first few generations of the GoPro Hero cameras; I'm a self-proclaimed techie who's recorded hours of footage using the HD Hero and I still have to break out the poorly written instruction sheet to change any of the settings. More often than not, I just leave the settings where I left them and just point and shoot.
So, when the new generation GoPro HD Hero2 landed on my desk boasting an improved interface, I decided to challenge myself to full-test the device without cracking the spine on its (also improved) 90-page user manual.
Old design with a twist Looking at the GoPro HD Hero2 side by side with the original HD Hero (hereafter referred to as the HD Hero1), reveals remarkably little change in the unit's form factor. Both units are dimensionally identical and feature the same lens, power button, shutter button, and LCD screen placement. This means that any waterproof cases or lens covers purchased for the HD Hero1 will still work with the HD Hero2, which is a good thing for GoPro devotees. Likewise, both units feature the same rear hook and connection port for GoPro's line of removable BacPacs, which we'll discuss later.
Closer inspection reveals that there's more than the addition of the number 2 to distinguish the new model from the old. For starters, the Hero2 features a new glass lens that should be sharper and more durable than the old lens. Where the Hero1 featured only one red recording indicator LED, the Hero2 features four (one enlarged indicator on the front of the unit and smaller lights on its top, back, and bottom edges). On the right edge (when viewed from the front) are the connections for the proprietary video output, the Mini-USB port for charging, and a 2.5mm microphone input. Thankfully, these three connections are actually labeled this go-round. On the left edge are the full-size SD card slot and a new HDMI video output. Onboard microphones are now located on the top and bottom edges of the unit. Finally, the rear panel is where you'll find the battery door that covers the user-replaceable 1,100mAh lithium ion battery.
I mentioned that the HD Hero2 ships with the same waterproof housing as the Hero1. For those unfamiliar with this housing, it's a clear, polycarbonate shell that holds the Hero camera to whatever mounting option you chose to use. Spring-loaded waterproof buttons give users access to the selection and shutter buttons and a clear lens bubble protects the HD Hero2's lens from scratches. In the event that this bubble is damaged, a replacement can be ordered and affixed with a small screwdriver. At the back of the shell is door that locks shut with a plastic latching clamp. (The plastic latch on our HD Hero1 busted after only a few weeks of use, so this bit worries me. Fortunately, it's a relatively simple fix.) Users are given the choice between two easily swappable doors that ship with the HD Hero2. The first is a sealed waterproof door that keeps the camera dry, even when submerged to a depth of 197 feet. The second door is a "skeleton door" with openings that sacrifice waterproofing f or increased sound quality.
The mounting options included in the box will depend on which HD Hero2 kit you pick up. The Motorsports Edition, for example, ships with a suction cup mount on an articulated arm and five adhesive mounts. The Surf Edition packs a pair of surfboard mounts and a special "Floaty" back door that will keep your camera from sinking to the bottom of the ocean in the event of a detachment. Finally, the Outdoor Edition includes a helmet strap, a head strap, and a selection of adhesive mounts. Additionally, additional mounts for handlebars, roll bars, chest straps, etc. are available from the manufacturer for additional cost.
Same screen, new interface Of all of the changes to the HD Hero, the most drastic is the overhauled interface present on the tiny monochromatic LCD. For starters the HD Hero2 uses larger, bolder icons for identifying the current recording mode. So tapping the selection button on the front of the unit fills the screen momentarily with a large icon for the newly selected mode that is easier to read with goggles on or at an arm's length. When the moment is passed, the screen returns to its default state with a smaller icon indicating the mode and a new text-based setting identifier. So rather than memorizing that "R7" is 1080p video at 30 fps, the unit simply displays "1080-30," which is much easier to decode. Likewise, photo modes are clearly identified with, for example, "5 MP 0.5 sec" which can easily be identified as "take a 5 megapixel shot every half second."
Likewise, the menu system has also been made clearer, with more easily identified icons for each setting that leads to a drop-down menu where the different options can be viewed clearly. Navigating the GoPro's many options with just the select and shutter buttons is still an exercise in patience. For example, setting the date to 11:11am on 11/11/11 can take as many as 60 or more button presses. (Fortunately, the date is something you should only really have to set once.) That's an extreme example, but even simpler tasks (such as changing the video or still-photo resolution) can take as many as 10 button presses.
On the bright side, the fact that the GoPro HD Hero2 even offers granular access to all of its settings right on the camera is an advantage that it holds over simpler camera systems, such as Contour's.
There are still a few icons that don't make much sense. (I doubt many can tell me what this icon means without first checking the manual.) However, the important bits--changing the resolution of photos and video, setting time-lapse intervals--and the options that you're likely to find yourself wanting to fiddle with before bombing down that double-black-diamond slope are extremely easy to understand.
I started the review with the intention of never cracking open the GoPro HD Hero2's instruction manual and I'm pleased to state that I didn't need to use it. (Although, I did flip through the manual and found that it is both more thoroughly written and better organized than the old sheet. So if you do find yourself needing help, it's a great resource.)
Recording modes So, we've discussed the chassis and we've explained that it's easy to use, but what sort of video and photos can you expect to get out of this camera?
Like the Hero1, the HD Hero2 features a wide range of video and photo modes to chose from. Where moving images are concerned, the HD Hero2's highest recording resolution is 1,920x1,080 pixels (1080p for short) Full HD video at 30 frames per second (fps) with a wide-screen 16:9 aspect ratio. Users can also select a 1,280x720-pixel (720p) wide-screen mode with options to capture at 30 or 60 fps. There's also 1,280x960-pixel Tall HD mode that records at a 4:3 aspect ratio with options to capture at either 30 or 48 fps. Finally, there are the 800×480-pixel (480p or WVGA) modes that capture relatively low-resolution video but at high 60 or 120 fps speeds, which can be slowed down using software to create slow-motion video.
Most video modes capture at the lens' full 170-degree wide-angle field of view (FOV), but users can choose to step down to medium 128-degree or narrow 90-degree FOVs. To my eye, 1080p video captured at these narrower FOVs appears to be grainier with visible pixelation, which leads me to believe that GoPro is using some sort of digital zoom technology to compensate for the lens' fixed focal length. This likely won't bother many, particularly at the medium FOV, but I couldn't unsee the image degradations once I'd noticed them and stuck with the full wide FOV for most videos captured after the official testing had concluded.
Still photos are captured at a maximum of 11MP with space-saving 8MP and 5 MP modes also available. Like the video mode, still photos take advantage of the full 170-degree FOV, but can be set to capture at a medium 128-degree FOV. (The narrow FOV is unavailable for still photos, presumably because the digital zoom artifacts would be too visible in a still shot, but that's just speculation.) Photos taken outdoors at the full resolution with full FOV are sharp and pleasing. The wide angle makes framing shots easy, but without the aid of the optional LCD BacPac, shot composition is a bit of a guess-and-check affair.
When shooting still photos, there are a few trigger modes to choose from. The first is a single shot. Press the button, capture a photo. It's the simplest of the available modes. Next is a self-time mode that captures a single shot after a 10-second delay. The next mode is one of my favorites: Time-lapse mode continuously captures a still photo at timed 60s, 30s, 10s, 5s, 2s, 1s, and 0.5s intervals. (Note: The fastest interval of 0.5s requires a high-speed Class 10 SD card to keep up.) Users can then stitch those photos together into a cool time-lapse video that compresses hours of actions into minutes of video.
Finally, the HD Hero2 gains a new trick made possible by its new faster digital image processor called Photo Burst Mode. In this mode, the camera can capture 10 full-resolution 11MP photos within the span of a single second. Personally, I found timing the Burst to be tricky, particularly because there's a few seconds of lag after a burst is captured while the HD Hero2 writes the contents of its buffer to the SD card. However, with practice this could be another cool tool in your GoPro toolbox.
In sum About the only think that I didn't like about the previous-generation GoPro HD Hero was that maddeningly difficult interface. And while in my opinion GoPro still hasn't perfected its menu structure and usability, it's gotten pretty damn close within its self-imposed constraints (two-button interface, maintaining compatibility with older hardware). GoPro also states that its low-light image quality has been improved between the two generations, which you can see yourself by comparing the indoor photos below. There's no question in my mind that this is the best GoPro camera yet.
But is it the best HD sports camera? To figure that out, we have to compare it to its most fierce competitors from Contour's lineup, particularly the ContourGPS. (Contour's top tier Contour+ is significantly more expensive, so we're leaving it out of the running for now, but many of the same points I'm about to make will still apply.)
Ease of use is a tie. Both camera systems excel here in different ways. The Contour camera's supersimple slide-and-record interface and laser-pointer aiming makes it easier for first-time users to pick up and shoot with. However, the GoPro HD Hero2 excels where on-device flexibility is concerned. If you're, for example, trackside with the Hero2 and you want to switch capture modes, every still and video setting is available right there on the device itself. The ContourGPS features two user presets that can be selected with the flip of a switch, but if neither of those is what you need at the moment, then you'll need to fire up the Contour smartphone app or bust out your laptop to pick a new preset. Additionally, the Contour cameras give no visual indication of what mode they're in, where the GoPro always displays its capture mode on a display. Trust me, there's nothing worse than getting back from a full day of recording with an SD card full of photos when you wanted videos. To the p oint, users who enjoy constantly fiddling with settings on the fly will prefer the GoPro, but if you're the kind of person who sets up the camera once and never changes modes, perhaps the Contour cameras are a better fit.
One place where Contour has the GoPro system beaten is where applications are concerned. Contour's included desktop editing and uploading software makes it easy to cut the good part out of a long video. Conversely, GoPro's experience is a B.Y.O.-software affair. Contour's top-tier models also capture GPS position, speed, and elevation data that can then be displayed alongside an uploaded video. GoPro does not, but if you don't mind spending a few extra bucks, the GoPro system can be upgraded with longer battery life, an LCD display, or the ability to capture 3D video thanks to its BacPac system.
The GoPro has the Contour cameras flatly beat on ruggedness. The Contour+ and ContourGPS require an additional purchase of a waterproof housing to match the GoPro in the wet. The entry-level ContourRoam is waterproof out of the box, but not nearly to the same depth as the GoPro. And if the HD Hero2 and the ContourGPS fell off of the same car at speed, the GoPro camera would definitely fare better. When you're talking about action cameras, durability is a top-tier attribute.
Deciding which camera system is best is truly a tough decision, and depending on your particular needs, you may disagree with me. At $299, the GoPro HD Hero2 is a slightly better buy than the ContourGPS, which is the same price--provided that the collection of GPS metadata isn't one of your top priorities. The learning curve is slightly steeper (and only just barely thanks to the upgraded interface), but once you're over it, the GoPro HD Hero2 is a much more flexible and durable device.
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Best High-Tech Ski Gear for 2022
Best High-Tech Ski Gear for 2022
Few sports have cooler gadgets and tech than skiing and snowboarding. And there's such a wide range of equipment as well. A lot of it can enhance your experience or make recovery quicker and more efficient. The best skiing and snowboarding gadgets can make you feel like James Bond, bombing down the slopes as you're (not) being chased by your nemesis's henchmen. To help you spend more time bombing down slopes, we've collected the best high-tech ski gear on the market right now and compiled it for you below. From action cameras like a GoPro to new goggles and more, there's something for everyone.
Much of the gear here is battery-powered, including the top GoPros and other action games, as well as some ski-friendly earbuds and helmet speakers. But not everything has a power component to it. In some cases, I've included items with high-tech materials, cutting-edge designs or basic protection for iPhones and Android devices. There are also several helmets and ski goggles in the mix.
I'll add more top ski gear products to this list as I find them.
Josh Goldman/CNET
At the moment, the GoPro Hero10 is the best single-lens action camera you can get from GoPro. It's not a big upgrade over the GoProHero 9, which is available for a little less, but it has a new GP2 chip that allows high resolutions at higher frame rates -- up to 5.3K (5,312 x2,988 pixels) at 30 or 60 frames per second. It also has HyperSmooth 4.0, GoPro's highest level of image stabilization.
As with the Hero 9 Black, pricing is a little confusing for the Hero 10 Black. The camera is $550, which is more costly than the Hero 9's starting price. However, if you buy directly from GoPro.com and sign up for the GoPro subscription service -- which is included with the camera -- GoPro knocks $200 off, so it's $350 (a year of the service, which costs $50 a year or $5 a month, is included for free).
The subscription service gives you unlimited cloud backups at original quality, damaged camera replacement, discounts on GoPro accessories and gear and access to GoPro's premium live streaming platform.
Read our GoPro Hero 10 Black review.
David Carnoy/CNET
360 cams capture everything in a sphere around the camera, then later you can decide what you want to show -- and exactly how it's shown. For this type of camera, a lot of people like the GoPro Max, which is selling for around $430, but Insta360's One X2 is also impressive and some people prefer it to the GoPro.
Insta360 sells the newer and more affordable Go 2 ($300) and the earlier One R. The Snow Bundle includes a variety of mounts and accessories, everything from a chest mount to GoPro-style helmet mounts along with a pole mount.
We have a couple of videos to give you an idea of the kind of footage Insta360 cams can produce. Former CNET Senior Video Producer Nic Henry reviewed both the Go 2 (you can find the video here) and the One X2 (you can find that video here).
Read more: Insta360 Go 2 hands-on
Joshua Goldman/CNET
We could have put the GoPro Hero 9 Black on this list. It costs $50 less than the Hero 10 Black, but the truth is, if you're considering the Hero 9, you might as well get the Hero 10. However, If you can do without that top-end resolution and front-facing screen, the older Hero 8 offers a decent amount of savings and remains a good choice. It still does 4K video at 60 fps, so it's no slouch and has come down from its original list price of $350 (it's now around $280). It was a CNET Editors' Choice Award winner two years ago.
Read more: Best action cams
David Carnoy/CNET
The Aleck 006 earpieces slip into your helmet and can be used as wireless headphones for listening to music or as a headset for making calls. They offer decent sound but what makes them even more useful is if you link multiple Aleck 006 together and set up what amounts to a walkie-talkie system among friends or family members.
With real-time GPS tracking in the Aleck Go app for iOS and Android, you can also map the location of everyone in your party.
David Carnoy/CNET
Helly Hansen's flagship $750 Elevation Infinity 2.0 technical shell jacket features the company's LIFA Infinity Pro technology, its new waterproof, windproof yet breathable material that it says is the "first to-market to be made entirely without added chemicals." Typically, waterproof jackets are chemically treated, but Helly Hansen says the Infinity's "everlasting water-repellent protection never needs to be reproofed with chemical treatment after use."
For a shell jacket it offers good flexibility and doesn't feel stiff. While it has a three-layer fabric construction and offers some warmth, it's not insulated so in very cold conditions you'd need to wear another jacket underneath it, like the Odin Lifaloft Hybrid ($400).
The Elevation Infinity 2.0 is available at Backcountry and comes in black, gray fog and orange (pictured) and, like other premium Helly ski jackets, also features its Life Pocket Plus, which uses Aerogel insulation to help keep your phone from getting too cold, thus preserving its battery.
David Carnoy/CNET
Helmets with integrated lens shields or goggles have become popular in Europe in recent years, and Giro makes one of the best ones with its Orbit helmet that also comes in a version for women called the Aria (it looks very similar but has different colored trim elements). While these types of helmets tend to be expensive, they're good for people who wear glasses or just like the convenience of eye protection integrated into a helmet design -- you can rotate the articulating "shield" up onto the helmet or tilt it down over your face. It's also worth noting that the large Vivid lens (with optics by Zeiss) provides a very wide field of view.
Unlike some shields that have an open design at the bottom, this one has a foam liner and is designed to sit on your face like goggles, though the seal isn't quite as tight as a typical pair of goggles. There's good ventilation and the helmet is very comfortable to wear, with a Polartec "Power Grid" padded lining that helps with moisture management. Like many of Giro's helmets, this one also incorporates the company's custom Spherical MIPS (Multi-directional Impact Protection) technology.
The included lens shield is designed to work well in a variety of conditions (it is replaceable for $125). It does a very good job staying fog-free on nonstorm days, but I can't guarantee that it won't fog at times on big snow days, which can be challenging for most goggles (particularly if you wear glasses or prescription lens inserts with your goggles). That said, it's an excellent helmet overall.
David Carnoy/CNET
The Marauder Elite is Spy's latest and greatest model of goggles that features 60% more venting over the similarly styled Spy Ace goggles (another highly vented model). That makes it "nearly impossible to fog," according to the company. They didn't fog on me during my limited testing, but I still need to put them through a wider variety of conditions to confirm that.
The goggles' lenses adhere magnetically and can be easily swapped out (two lenses are included). These are over-the-glasses, or OTG-type, that are suitable for use with RX eyeglasses and have subtle notches in the temples to allow your glasses to fit better. Like Spy's other premium goggles, these feature the company's Happy lens tech, which it says is "scientifically tuned to boost mood and alertness while optimizing color and contrast."
They're a nice pair of goggles and although they're expensive, Spy has been having trouble keeping them in stock.
David Carnoy/CNET
When your phone gets too cold its battery drains faster, and if it's really cold, it might shut off. That's where the Phoozy comes in.
A simple sleeve or "capsule" for smartphones, the Phoozy has a Chromium Thermal Barrier Shell and SpaceTech Penetration Layer, as well as a bit of velcro to keep it closed at the top. That will help keep your phone warm on extra cold days and help preserve battery life. It will also keep your phone from overheating.
Phoozy pouches now come in a few different versions and sizes and start at $30. Just make sure to get one that's big enough to hold your phone.
Atomic
Atomic's new Redster CTD helmet is pricey but has some cool features that may someday find their way into more helmets. Inspired by Atomic's pro racing helmets, this model has sensors that assess any damage after the helmet takes a hit. You get a report on your helmet's condition via the Atomic Shocksense app for iOS and Android. Also, if you slam into something hard enough and the helmet takes heavy damage, it will automatically send SOS alerts out to your emergency contacts.
As far as protection goes, it's serious. Atomic says the Redster CTD's Atomic Multi-directional Impact Deflector (AMID) dual-density foam system absorbs shock from all angles to deliver 30% higher impact protection than International Ski Federation standards require. It's available in black, red and white.
David Carnoy/CNET
These glove liners are equipped with Seirus' Kinetic heat return system that it says amplifies your body heat 4 to 5 degrees and reflects it back to you for 20% more warmth. Of course, how warm your hands are will also depend on how warm the gloves are that go over these (they can be used as stand-alone gloves, but more for running in cold weather than skiing).
David Carnoy/CNET
After a day of shredding, your body will certainly appreciate a little percussion massage gun action. There are plenty of options available but we like the travel-friendly Theragun Mini because it won't weigh your luggage down too much and is a great little massage gun for $199 that's surprisingly powerful for its size.
Like the other new Theragun models, the Mini is equipped with Quiet Force technology that allows the device to run just as powerfully but much more quietly than the previous generation of Theraguns. The Theragun Mini has three speed settings, ranging from 1,750 rpm to 2,400 rpm, and the battery lasts for 150 minutes of continuous use.
The one notable downside to the Theragun Mini is that it only comes with one attachment, the standard ball head. You could buy other Theragun attachments a la carte because the Mini is compatible with all the same attachments that come with other models, but that brings the price up.
Florian Breitenberger
Private lessons have gotten really expensive, so why not get a virtual one?
Carv is a digital ski coach that combines some hardware that you attach to your boots with an iOS app (Android coming soon) that delivers real-time feedback about how you're skiing.
I'm still waiting to try this out but have had friends use it and really like it. The software was updated to version 2.0 with some small hardware enhancements, including a more compact battery with the same battery life.
For better or worse (probably worse), Carv has moved toward a subscription model that makes the hardware less expensive (the original kit is now $149 instead of $349), but requires you to purchase an add-on subscription for $199 a year or $298 for a two-year plan. That's still a lot less than what a single full-day private lesson would cost you at most resorts -- at least in the US.
Sarah Tew/CNET
If you don't want to pay upward of $200 for a set of Smith I/O goggles, there are plenty of more affordable alternatives, including those from Colorado-based Glade, which prides itself on making goggles that offer similar or better performance than high-end models from other companies for a lot less.
The big deal is its Adapt goggles include a Photochromic Flux lens for $129. This is a lens that changes colors according to the lighting conditions you experience. In other words, it's the chameleon of lenses, and typically photochromatic goggles cost a lot more.
Sarah Tew/CNET
The Smith 4D MAG googles are the company's current top-of-the-line model and have seen a price increase from $280 to $320. They feature a wider field of view (25% wider than the I/O Mag, according to Smith) and a 5x antifog inner lens with AirEvac Integration Technology that helps reduce fogging. Changing the lenses is easy with the MAG system. Two levers release the lens, which adheres magnetically to the goggles. One low-light and one bright-light lens are included.
Sarah Tew/CNET
If you wear glasses, the $270 I/O MAG XL goggles are a good choice, albeit a fairly expensive one.
The MAG XL is Smith's MAG lens change system featuring -- you guessed it -- magnets that let you easily swap out lenses, as well as a 5x antifog inner lens with AirEvac Integration Technology that helps reduce fogging. They come with two lenses.
The Smith I/O MAG XL goggles come in several different ChromoPop lens colors.
Sarah Tew/CNET
Seirus' flagship HeatTouch Hellfire gloves are available for $450 for men or women. The gloves haven't changed for a few years, but the battery was upgraded last year to a more slimmed-down version with increased battery life.
At the low-heat setting you can get up to 12 hours of battery life, with medium pegged at around 8 hours and high at 4 hours.
It's also available in a mitten for $450.
Sarah Tew/CNET
In the past, I've highlighted Smith's Vantage helmet, which has a visor. The Code is more oriented toward snowboarders and free riders, but a lot of mainstream skiers like its streamlined look.
Smith didn't change anything in this year's model from last year's -- except for the color options. It packs in most of Smith's latest technologies. On the inside, instead of hard foam you'll find Koroyd inserts that, from the top, look like a honeycomb with circular (not hexagonal) cylinders. The high-tech material is made of lightweight, eco-friendly polymer extruded tubes that are thermally welded together to form a strong layer of protection that also allows for good airflow. (Smith has added other materials and design elements to the helmet and is calling the whole protection package Aerocore construction.)
Beyond the fancy padding, there's the BOA FS360 fit system (with a 360-degree halo design), which helps you get a snug, "custom" fit. And new this year: a Wayfinder strap system featuring Fidlock that's basically a quick-release magnetic system that makes it easier to open and close the strap.
The helmet only comes in a MIPS version, which offers increased protection. In a MIPS Brain Protection System, the shell and liner are separated by a low-friction layer that "allows the helmet to slide relative to the head."
David Carnoy/CNET
Giro says the "modern profile" of its Jackson helmet, which comes in multiple color options, utilizes the new Passive Aggressive Venting system that's "inspired by the aerodynamic airflow of high-end autos." Well, it's a good looking helmet and also pretty lightweight and comfortable while offering MIPS (Multi-directional Impact Protection) technology.
It doesn't have the company's upgraded Spherical MIPS technology found in its Emerge helmet ($150), this model has Giro's Form 2 Fit system that allows you to dial in the fit of the helmet (it's similar to Smith's dial-in fit), which allowed me to get a more snug fit. The Emerge uses the company's Stash Fit system that allows you to remove or add layers of padding to customize your fit.
Both the Emerge and the Jackson are designed for maximum compatibility with Giro goggles but they work just fine with other goggles.
David Carnoy/CNET
Giro makes a couple of goggles in the $150 range, including the Method and Article. It describes the Method as having a "bold retro style" that's been advanced with "the most modern technology." It's a comfortable goggle with a wide field of view and good venting that helps keep the goggles fog-free in most conditions (I haven't met a goggle that's truly fog-free in all conditions).
Like the more rounded Article goggles ($170), the Method uses Giro's Vivid lens with optics by Zeiss and a second lens is included. The Method is available in a few different color options.
Beringia
If you're looking for the ultimate Merino wool base layers, these tops and bottoms from Beringia may just be it. Diomede is Beringia's proprietary fabric "that seamlessly knits multiple layers of fabric into one ultrastretchy waffle." Real-world translation: The fabric is thin, lightweight and comfortable but also warm. The only downside is that tops ($150) and bottoms ($175) are quite expensive and there's no deal if you buy both together, although you can get 15% off with your first purchase.
Beringia Diomede base layers are available in a few color options and three sizes, as well as women's versions. The top also comes with a snorkel hoodie for $25 more.
David Carnoy/CNET
Constructed from Grilamid, a lightweight but very durable frame material, the Spy Helm Tech sunglasses are a modern take on glacier sunglasses that includes removable side shields so you can block both the sun and all the "haters" at the same time, according to the company (they turn into standard wayfarer sunglasses without the side shields).
The sunglasses have hidden sweat channels in both the nose pads and inner temples for breathability and feature the company's Happy Tech lens tech that it says is "scientifically tuned to boost mood and alertness while enhancing color and contrast."
True or not, I will say they fit comfortably, the optics were very good and I was indeed happy using them.
David Carnoy/CNET
Most new phones, including the iPhone 13 models, offer a decent level of water resistance. But if you want some added protection, Lifeproof still sells its waterproof and shockproof Fre case -- and the latest version is built for MagSafe accessories.
The Fre case is also available for some Samsung Galaxy models but that version doesn't feature MagSafe, a feature that adds $10 to the case.
David Carnoy/CNET
You don't want your phone to go dead on the mountain, so it's always good to pack a battery pack.
MyCharge calls its new line of magnetic power banks Superhero Mag-Lock, implying that they're real saviors. I was impressed by their design. Not only do the batteries, which come in various capacities, have strong magnets and stick really well to the back of your iPhone 12 or 13, but they have raised coils, which are supposed to help with reducing heat levels while charging. It does seem to work.
The 3,000-mAh battery is lightweight and slim and is nice to have around for some emergency charging. However, it won't get you a full charge, so you'll probably want to step up to one of the higher-capacity options like the 6,000-mAh model that retails for $60 but is currently being discounted to $36. The 9,000-mAh version is beefy and feels like your phone is attached to a small brick (the battery and phone do fit in your hand nicely but the combo certainly isn't pocket-friendly).
All the Mag-Lock batteries charge Qi-enabled iPhones at 5W, although you can get faster charging if you go wired and use a USB-C to Lightning cable. I also liked how there's a chime when the charging starts and your phone tells you how much juice is left in the battery pack (it's tied into iOS 15). You can wirelessly charge Android devices as well, but the Mag-Lock won't stick unless you have a metal ring on the back of your phone's case. Stick-on rings are available for sale.
The MyCharge SuperHero Mag-Lock is available in a few color options and has a nice glossy finish. It currently is the best-designed magnetic power bank -- better even than Apple's.
Ibex
Ibex, which is known for its high-tech merino wool garments, describes its Wool Aire Hoodie as having "backcountry performance with frontcountry style." Available in a few colors and both men's and women's options, it's a puffy jacket that's not all that puffy but is lightweight, comfortable (it has some stretch to it) and can be used as either a midlayer on cold days or outer layer on not-so-cold days.
It's constructed of eco-friendly Bluesign-certified materials and is wind- and water-resistant. Also worth noting: It packs up into its chest pocket, which makes it travel-friendly.
David Carnoy/CNET
Bollé's Torus goggles come in a version with a standard lens for around $120 (or less), but I tried the step-up version with the company's high-contrast Volt lens, which is harder to find in stock. You get one lens with these goggles, but the Ice Blue Cat 3 lens (with a pink base tint) offers some flexibility in terms of what lighting conditions you can use it with. The goggles offer a wide field of view and good ventilation.
Amazon
Biolite has a new line of portable batteries that offer USB-C PD fast-charging (up to 18W) along with two additional USB-A ports so you can charge a couple of phones at the same time, albeit at slower speeds. There are three sizes available -- 6,000-mAh, 10,000-mAh and 20,000-mAh -- but the 6,000-mAh version (pictured on right) is probably best for skiers because it's slim, relatively lightweight and fits easily in a pocket. To charge iPhones at 18W speeds, you'll need to bring your own USB-C-to-Lightning cable to the charging party (the latest iPhones include that cable).
Although Biolite says its powerbanks are "durable," they don't have a water-resistance rating. That said, they should survive a drop in the snow just fine.
Sarah Tew/CNET
Zeal goggles have excellent optics and a wide field of view, and many feature the company's Rail Lock System that makes the lenses easy to change and the goggles easy to vent when you're in hiking mode.
The base models with standard lenses are pretty affordable, ranging from $129 to $159. Things get more expensive when you move to the Automatic Plus GB lens, which is photochromic and changes quickly with the lighting and works in any conditions. Add that Automatic Plus lens and the price goes up to $279.
I like the Portal XL (on right), which also starts at $249 for the standard two-lens option. It has the widest field of view and is an OTG type that allows you to wear glasses.
The Hemisphere, starting at $129, has a spherical frame with upper and lower ventilation and triple-layer face foam and is available in a variety of lens options. It doesn't have the RLS system, but the lens quality is quite good for the price.
David Carnoy/CNET
The Jaybird Vista 2 sports buds feature a similar design to the original Vista buds but have a couple of key upgrades: active noise canceling and a transparency mode called SurroundSense that allows you to hear the outside world, an important safety feature for skiers as well as runners and bikers.
The Vista 2 buds have an IPX68 water resistance rating, which means they're both dust-proof and fully waterproof. Jaybird says they're also sweat-proof, crush-proof and drop-proof. And the compact case is now splash-proof and dust-resistant, with an IP54 rating.
They sound quite good once you tweak the EQ settings to your liking, but in sound quality they're not quite up to the level of some other premium earbuds. Their noise-canceling, transparency mode and voice calling are decent though unspectacular (the Beats Fit Pro performs better in all departments). But if you're buying these, you're buying them for the secure fit and durability.
Sarah Tew/CNET
This is Smith's goggles-sunglasses hybrid, the Wildcat ($200). Constructed with the same materials used in Smith goggles, the Wildcat glasses provide lots of eye coverage and good airflow but have the comfort of a more lightweight pair of sunglasses. The Wildcat sunglasses come with a bright-light ChromaPop lens and a secondary clear lens for flat-light overcast days and are available in three color options.
Amazon
This product comes at the recommendation of CNET editor Justin Jaffe, who lives in New England. He writes:
"As Covid surged again this winter, I've taken up alpine touring: skinning up a mountain and skiing down. The benefits are considerable -- you can often get by without a lift pass and it delivers a much more rewarding cardio workout than pure downhill skiing. This highly adjustable USWE backpack has become an essential tool for me, providing the right amount of space for gear as well as an insulated water bladder that has never once frozen up. And there is a strap and pocket for everything, from goggles to helmet to skis. Highly recommended."
Sarah Tew/CNET
You'd think that more companies would have made Bluetooth headphones that slip inside your helmet, but Outdoor Technology is one of the few that does (some Chinese companies like Outdoor Master have gotten in on the game in the last couple of years). Their appeal has waned now that true wireless earbuds have come along, but they're still available at a discounted price, around $90.
How it works is you charge up the Chips and slide them into the earflaps on your helmet (they should work with most helmets). You want to make sure that no excess padding in your helmet is covering the Chips or else they'll get muffled and you'll lose some volume; you want them as close to your ears as possible.
The Chips 2.0 have a walkie-talkie feature that allows you to communicate with friends who are also using Chips 2.0 headphones. You create a group using the ODT Walkie-Talkie app and talk over the cell network, which means the only limit on distance is whether you're getting a phone signal. Up to 99 people can be in your private group.
I thought the sound quality was decent for Bluetooth but not great. That said, it's nice to be able to stick your helmet on and have the headphones built in with no wires to worry about. Battery life is rated at 10 hours, and the Chips are sweat- and water-resistant but not waterproof.
Outdoor Technology also sells the Chips Ultra, a true-wireless version of the Chips that costs significantly more (about $163). I don't think the Ultras are worth the money.
David Carnoy/CNET
You never know when you might need to hang up some gear, which is where the Heroclip comes in. Available in a few different sizes and colors, this souped-up rotating carabiner hook clip costs around $23.
Garmin
The original Garmin inReach Mini has been one of the more popular satellite communication devices with backcountry skiers. The new inReach Mini 2 has the same compact, lightweight form factor but adds additional features, including a more energy-efficient processor that greatly improves battery life (now up to 14 days of battery life, using default 10-minute tracking, and your location is sent to your MapShare page for friends and family to view), a higher resolution display and user interface, as well as compatibility with Garmin's Explore app and some new navigation features.
Garmin says that while most users will interact via their phones or paired Garmin devices, you can still send a check-in, read incoming messages, and reply with either a pre-canned QuickText or write a custom message from the device itself.
You do need an active satellite subscription to use the inReach Mini 2 with basic annual plans starting at $11.95 a month or $14.95 for a single month subscription.